Regarding Diadem and any future exploratory zones, I think I understand what the problem is.

For battle content to be successful to the casual masses, it must:

(1) Offer the latest tomestones in amounts that are competitive with the time-efficiency of roulettes, or a reward of equal worth. Once-a-day bonus or repeatable daily quest reward would help with visibility.
(2) Be easily accessible by either the duty finder (not location-based entry) or teleportation to an aetheryte if not instanced.

For gathering content to be successful, it must:

(1) Not require party recruitment to participate. Locking gathering nodes inside an instance that requires a party is a hurdle to people who need those materials and can't find likeminded people to help them in a reasonable amount of time.



Quote Originally Posted by Ilitsa View Post
When they removed Law tomes, they should have put the Law gear into a "catch up" dungeon or something.... they're left scratching at the surface of 60 content, because they can't continue at all
You can tell your friends that the i170 gear was moved to the Forgotten Knight, purchasable with centurio seals, the same way the old Soldiery i100 gear was moved to Grand Companies.