Quote Originally Posted by Nektulos-Tuor View Post
I also don't consider parry a defensive stat. I consider critical hit rating much more 'defensive' because it actually raises your damage, and more damage means less time in combat which reduces damage you take in the first place.
Definition of Defensive: "Made or carried on for the purpose of resisting attack: "

Please. Don't make the "Offense is the Best Defense" argument with regard to stats in games. While on some level I agree that high damage can push phases/etc, on a basic level parry reduces more damage than crit, because it actually reduces damage. It reduces damage, thus it is a defensive stat. Saying otherwise negates the basic definition of defensive.

While I disagree with your entire post on Dark Knights, especially since Dark Arts is the mechanic I'd want to see expanded instead of made useless, this just goes too far. Crit is an offensive stat, and Parry is a defensive one (albeit one that isn't particular effective). Saying otherwise is inane.