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  1. #11
    Player
    raela's Avatar
    Join Date
    Nov 2014
    Posts
    715
    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 80
    The data center wide raid finder might help with some of those issues. I can't imagine them going with savage style 4 man content though, when the current system I think works for most (I quite enjoyed the story mode, since I never had a static for coil). Yes, organizing 8 people is a headache - but PF is still an option if you don't have a full group. Though, timezone..

    I enjoy the idea of savage raiding, but my own RL situation makes for semi limited time, and the static I had was quite rocky and finally fell apart. I just enjoy what I can when I can, and hope to find a good group (starting with a new one this week). Best of luck to you!
    (0)

  2. #12
    Player
    MugenMugetsu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    334
    Character
    Mugen Mugetsu
    World
    Mateus
    Main Class
    Bard Lv 60
    @OP, I think you should actively recruit like minded players who are interested in raiding at the same time as you are available. Sometimes, rather than seeking a group of people to run content with, it's better to make your own group to run the content you're interested in running. I think that with enough patience and effort you could form your own static of players you recruited on your own and your experience with the game will be much more positive.

    I wish you the best of luck and hope that you are able to either find a group to join, or that you're able to find 7 other people and create your own, successful, static!
    (2)
    Last edited by MugenMugetsu; 04-13-2016 at 12:44 AM.
    Quote Originally Posted by 314159265358979323846264338327 View Post
    Oh boy, I can't wait for the update where Ramuh drops out of the sky like "sup dawg, we gon fight up in dis tree to see who da most swoll in da woods".
    "Be excellent to each other."

  3. #13
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    For me, the biggest fault with raiding right now is the way lockout works. If I clear with one team, I can't go with another as I'll prevent a chest from dropping.

    I currently lead a static, and to be honest, we raid less than I'd like - but due to schedules we cannot add more days. I'd love to be a part of a second static (I have a bunch of FC mates looking for a Scholar even), but I can't due to this lockout. I am not only preventing myself from getting the experience and entertainment for several days a week (which I have now turned into nights where I play WoW instead), but in a way I am preventing that other static of 7 people from being able to play.

    I get that I shouldn't be able to roll on items more than once, I'd be fine with once I clear with Team A then I am opted out of the chests of Team B, but I don't think the entire team should be punished.
    (0)

  4. #14
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    I think they really need better incentives to step into the harder difficulties or no1 is going to want to do it, including me. I think an exclusive set of gear for raiding would be a start. Having the ex primals drop the same ilvl wpns as the current capped tomestones would be a start as well. It's so frustrating that A8 normal gives a better weapon than Sephirot Extreme...

    Right now there is very little incentive to do anything harder than "expert" roullette and Alexander normal imo. But maybe I'm just a special snowflake, what do i know?!?!
    (0)
    Last edited by Whocareswhatmynameis; 04-13-2016 at 01:13 AM.

  5. #15
    Player
    Zari's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    401
    Character
    Zari Lutus
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Whocareswhatmynameis View Post
    . Having the ex primals drop the same ilvl wpns as the current capped tomestones would be a start as well. It's so frustrating that A8 normal gives a better weapon than Sephirot Extreme...
    That is how it has worked so far it seems though.
    Ravana was 10 ilvl under the 200 gear then Thordan came with 5 above that but still under gordias savage wep.

    Chances are it will be the same here. Sephi is 220, base lore is 230, next ex primal (probably 3.3) will be 235, midas savage is 240-245
    (0)

  6. #16
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    The fact that endgame is built on having eight-person statics -- AND ONLY EIGHT PEOPLE, no more or less -- is really what's suffocating endgame.

    The average gamer is 35 years old and has a slew of adult responsibilities that take priority over video games. Many of us were hardcore players back in XI, but we simply can't keep that up. I definitely spend enough time in the game each week to satisfy a static's hours, but what I don't have (and what others don't have) is the predictability in our schedules to block off two or three nights/week for a video game.

    This game needs some kind of dynamis-like content that isn't dependent on having EXACTLY EIGHT PEOPLE or memorizing a complex script of insta-death jumprope mechanics. The Diadem was on the right track, but obviously it fell totally short.

    These rigid "eight-man only" systems are also stunting the growth of FCs and the game's social vibe, but that's another convo.
    (9)

  7. #17
    Player
    Khemorex's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    558
    Character
    Khalindra Nela
    World
    Cerberus
    Main Class
    Gladiator Lv 90
    @ OP : maybe you should consider to join a static wich isnt that far into progression as you.

    my last raid static was 3 turns behind me , but it was very fun to teach them at least for me
    i dont raid actively atm , because i dont want to feel forced to log in at a specific time.
    + sometimes i have to work overhours , wich puts me in a bad mood when im not able to log in time during the week ^^
    (0)

  8. #18
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    This got me thinking about what possibly could be done.
    The issue with current FFXIV raiding is 1) that savage mode is too hard compared to how fun it is, resulting in few people wanting to actually invest time in that content and 2) most player can experience the content in normal mode, with little to no incentive to complete savage mode (at this point I don't think player actually care about the ilvl of savage mode gear).
    (0)

  9. #19
    Player
    Singularity's Avatar
    Join Date
    Jan 2014
    Posts
    351
    Character
    Ariane Aster
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by LineageRazor View Post
    Honestly, I think that the best way to "fix" raiding would be to provide some method for practicing the phase of your choice, rather than starting from the beginning every single time. Only provide rewards for a complete run, but allow a group to start at any point in the fight while practicing, maybe?
    While this is a good idea in principle, it is fraught with difficulty in practice. In a lot of fights in the game, the early phases influence how the later phases play out. Consider starting T12 at phase 3 - how many Bennus are there and where are they positioned? AS2 any phase - how many gobwalkers do you have left and how much EP remaining? Even a question as simple as "how much is the LB gauge charged?" is influenced by the early phases and can be crucial to the strategy for the later ones.

    This is a good idea, but I can't see how it could be done.
    (1)

  10. #20
    Player LeeraSorlan's Avatar
    Join Date
    Sep 2014
    Posts
    460
    Character
    Leera Katz
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by LineageRazor View Post
    maybe?
    i can definantly agree with your points, however the DF idea was by no means a way to "fix" raiding, i just feel like it would help, however minimal and it wouldnt have too many drawbacks aside from the raging, which is present in just about everything duty related anywayand there is always the chance of just simply getting lucky (tho rarely). for example, i used to queue in for final coil all the time despite having already cleared it multiple times before it was in duty finder simply to pass the time, in that experience i was able to help many people even tho we wiped mostly before the adds ever even came out, however those people got decent first phase experience and might go on to better themselves in the party finders, for example.
    again, this isnt me trying to find a fix to raiding, just more like an alternative option to at least try the fights
    (0)

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