Quote Originally Posted by LeeraSorlan View Post
i think instant DF is a great idea, despite the actual chances of even clearing with a fully random group, it DOES allow one the chance to at least practice and get familiar with the vibe of the fight, regardless of wipes or clearing
The problem I see here is that most raid-level content is split into multiple phases - EVERY phase of which require near picture-perfect choreography from every member present in order to pass. These phases are generally quite different from one another. This means that Duty Finder might be a fine way to get good practice on the first phase, but that's pretty much it. Each time you enter duty finder, you'll be saddled with at least one or two newbies who will prevent you from proceeding on to the later phases.

As a member of a six-man static, even Party Finder isn't much help in this regard. Nine times out of ten, one or both of the pick-up players overestimate their ability, and we find ourselves rehashing the same old early-phase stuff that we have ingrained in our very bones. On the occasion when we DO get competent pick-ups, half the time WE are the ones holding a pick-up member back. We're still learning this stuff ourselves, after all, and they were expecting later progression than we were ready to offer. Such players generally jump ship pretty quickly, once more killing our ability to progress.

It's all very frustrating, I agree, but I really don't think that there's an answer as easy as "add it to Duty Finder".

Honestly, I think that the best way to "fix" raiding would be to provide some method for practicing the phase of your choice, rather than starting from the beginning every single time. Only provide rewards for a complete run, but allow a group to start at any point in the fight while practicing, maybe?