I don't think you see the problem. It's not what the hardest of the hardcore can't overcome, it's what the MP costs did to LNC, MRD, and PGL.lolwut? I remember getting called a troll for confirming that DH can be cleared just fine without ARC/CON pts, until I posted pics on the forums proving it. And lol @ 4 mages, it can be cleared with 2, or even only 1 if you have the skill.
Seriously man, shit's gonna get nerfed and buffed left and right as the patches keep rolling in. If you're any good at playing casting classes I'm sure you'll adapt just fine. And besides, Featherfoot is the answer to your problems.
Lol, mage strike
Huh? MRD still goes as tank, LNC still goes as DPS. . . PGL got knocked down a rung, I think, but it had nothing to do with MP costs.
What, you mean managing their TP and timing weapon skills correctly? That adds depth to fights instead of just spamming abilities when they're ready. AKA: Skillful Play
The ONLY melee class that got slapped in the face with MP costs was PUG, and that burden is being alleviated in 2 days.
Don't be so blind.. there are a lot of players that never got a chance to beat Darkhold because of MP costs to mages. Too many mages filled their DPS slots.. come on, this is old news.What, you mean managing their TP and timing weapon skills correctly? That adds depth to fights instead of just spamming abilities when they're ready. AKA: Skillful Play
The ONLY melee class that got slapped in the face with MP costs was PUG, and that burden is being alleviated in 2 days.
MeowyWowie, how is someone going to demonstrate skillful play when they're not even invited to participate?
That's an issue with the community, not the game.
100 bucks says the first party setup to kill Ifrit will be the "optimal" setup and the same shit happens again. But it's not because other party setups don't work, it's because many people don't want to waste the time trying different strategies, they'd rather go with what's been proven to work just to complete the content as quickly as possible. (I find this extremely humorous as these are the same players keep asking for "HARD" content, not realizing that the content is only "HARD" until a strategy is formed.) This is further emphasized by the small population, resulting in only a very small amount of players actually attempting different strategies.
So overall you have 80% of the population using the "optimal setup" while the other 20% are trying different things (just pulling numbers out of my ass, but that's probably pretty accurate). So it only appears that the "optimal setup" is more effective, simply because more players have completed it like that as opposed to those who've completed it with different setups.
Completely agree with this.That's an issue with the community, not the game.
100 bucks says the first party setup to kill Ifrit will be the "optimal" setup and the same shit happens again. But it's not because other party setups don't work, it's because many people don't want to waste the time trying different strategies, they'd rather go with what's been proven to work just to complete the content as quickly as possible. (I find this extremely humorous as these are the same players keep asking for "HARD" content, not realizing that the content is only "HARD" until a strategy is formed.) This is further emphasized by the small population, resulting in only a very small amount of players actually attempting different strategies.
So overall you have 80% of the population using the "optimal setup" while the other 20% are trying different things (just pulling numbers out of my ass, but that's probably pretty accurate). So it only appears that the "optimal setup" is more effective, simply because more players have completed it like that as opposed to those who've completed it with different setups.
Couldn't stand the fact that my old LS weren't even willing to try out new strategies and instead just decided to go with what other people showed worked.
It got quite annoying when everyone was bitching that I was making us go into darkhold blind without any info about 15 hours after the patch (because I was wanting us to figure stuff out for ourself)
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