Results 1 to 10 of 166

Hybrid View

  1. #1
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    My expectation of the healer role is that healer should only be required to heal. And by extension, the content should be such that it is feasible. From what you have said it is the same as yours. Please don't try to paint me having expectation that is not mine, when I'm explaining the reality of the situation healers are in now, not my expectation.

    What I have said about materia selection is based on maths and as such, should be objectively the case of it, without opinions. I admit the math might be wrong in which case I welcome you to show me how the healers can, the whole situation considered, get as much benefit from their meld choise (or even more since the choise is supposed to be better) as their dmg or tank counterpart.
    (3)
    Last edited by Sida; 04-07-2016 at 10:59 PM.
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  2. #2
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sida View Post
    My expectation of the healer role is that healer should only be required to heal. And by extension, the content should be such that it is feasible. From what you have said it is the same as yours. Please don't try to paint me having expectation that is not mine, when I'm explaining the reality of the situation healers are in now, not my expectation.

    What I have said about materia selection is based on maths and as such, should be objectively the case of it, without opinions. I admit the math might be wrong in which case I welcome you to show me how the healers can, the whole situation considered, get as much benefit from their meld choise (or even more since the choise is supposed to be better) as their dmg or tank counterpart.
    Well, then let me see if I can present the Materia dynamic in a different light.

    DPS has an infinite ceiling. It doesn't matter how hard one DPS', there's no such thing as having too much DPS. The faster a mob dies, the shorter the encounter is, the less resources the group have to consume to complete the content.

    Healing has a finite ceiling. If the encounter requires 4,500 HPS, and the healers are capable of healing 5,500 to 6,500 HPS without melds - do they need healing melds then? Anything you do over that 4,500 HPS is overhealing and thus a waste of resources. But if Accuracy

    It doesn't change the choice aspect selecting Materia, but it does make one side of the coin more desirable than the other. In this case, if melding Accuracy for the healer allows them to boost their DPS contribution for the fight from 400 to 600, would you say they've made full use of the melds without hampering their ability to heal the content?

    Despite the above example (and yes, anyone may call me an foolish optimist for the following), I believe there is an "optimal choice" but not a "wrong choice" and thus one cannot shoot themselves in the foot.

    I also understand the reality of the situation. Despite the reality of the situation, I still formulate my own opinions and thoughts about what I believe is right. But that is my opinion an if a convincing enough argument is put forward, can be swayed.
    (1)