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  1. #9
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Saccharin View Post
    They should have made inn rooms into personal housing
    Currently the Inn rooms are identical for each player it's sort of a micro-instance where the same room is used for everyone. To make them personal housing would require wholesale change to things. Plus Inns are available very early on, and are free. You can access your own retainers aesthetician, armoire, toybox and orchestron, without purchasing housing.

    Quote Originally Posted by Canadane View Post
    Music can be enjoyed at an appropriate volume.
    Smashing ingots however, carries a lot more penetration in it's sound.
    Didn't I read a post from a community manager or Dev where they more or less offered contrition about the impact of 3D spacial audio with the Orchestron? I think they said it would change for the better at some point?

    Quote Originally Posted by Cinno View Post
    This has always bothered me, so much.. Its a house, built by the Free Company, and Owned by the Free Company, on a plot of land, which is owned by the Free Company.. So if you HAVE to pay for a room (which should technically be decided by the Free Company), shouldn't the money then go to the Free Company? Maybe be automatically deposited into the FC Chest?

    I mean I understand that it cost money to build things, or to add extensions to a house... but 300k?

    I know they are using it as a way to remove excess quantities of Gil from the game, but it just doesn't make sense to me..
    All FCs have a company bank, it should not be beyond the ability of most non-trivial free companies to pay the 300K for players who can't afford it. Heck, make it a rank achievement reward for continued loyalty to the FC. I've been thinking of doing that in my FC going forward, I think it's a decent idea.
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    Last edited by Kosmos992k; 04-07-2016 at 06:25 AM.