He just told you.
Dps don't sacrifice dps stats. Healers sacrifice healing stats. It's stupid that an optional thing that we can do ends up hurting our primary role if we choose to pursue it.



He just told you.
Dps don't sacrifice dps stats. Healers sacrifice healing stats. It's stupid that an optional thing that we can do ends up hurting our primary role if we choose to pursue it.


Except there's nothing wrong with that. It's up to the player to decide if the sacrifice to their primary function is worth the optimization to their non-primary functions.
Healer's are one of the few (only?) jobs left that have that kind of optional stat building in mind.
Yes we do? Accuracy takes up stat budgeting for secondary. If we're taking accuracy, we're not taking crit, det or SS, much like healers do. I've even had several occasions where I couldn't use a higher ilvl piece because it had no accuracy (and it was much more exasperated in 2.x when the BRD relic had accuracy and gear didn't, so I wasn't able to use the tomestone weapon)
Then don't? Last I checked, they don't design encounters to require healer dps, and you even mention that it's an optional thing (IE, something you're going out of your way for)
And I think it's something very wrong if a healer is capable of dpsing as well as a dps (and for the mostt part, they are), much more so if they get less required optimization in order to exceed their role.
Last edited by RiceisNice; 04-06-2016 at 07:51 AM.
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