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  1. #91
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
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    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    World of Warcraft has all healer classes never miss with free capped accuracy because it's stupid to require healers to stack accuracy along with healer stats just to use all the abilities in their kit.

    There's nothing wrong with this idea and I support it 100%.
    (5)

  2. #92
    Player
    Skeithe's Avatar
    Join Date
    Feb 2016
    Posts
    5
    Character
    Skeithe Deciphax
    World
    Goblin
    Main Class
    Conjurer Lv 46
    So few things I wanted to throw into the conversation.

    1. As a healer I like the occasional downtime to in healing to either catch up healing bad players, DPSing or adding buffs/debuffs to make the next wave of damage more tolerable.

    2. I DONT want as a healers to have content created to always be casting heals and a missed cast means dead player bs, we get enough of that to begin with from bad players.

    3. I like the options of how to play WHM, but I guess more de/buffs would help between healing.

    IN this game-
    A good healer keeps you alive
    A great healer keeps you alive with a lil DPS added to help during healing down time
    An AMAZING healer keeps you alive with great dps #s speeding fights up greatly

    Personally I enjoy bordering between good and great healer while striving for amazing but never being required to as its simply an option. Let great and amazing players stand out and simply enjoy the good ones when you find them cause there are a LOT of bad players.
    (0)

  3. #93
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by FoxyAreku View Post
    World of Warcraft has all healer classes never miss with free capped accuracy because it's stupid to require healers to stack accuracy along with healer stats just to use all the abilities in their kit.

    There's nothing wrong with this idea and I support it 100%.
    They also did that for dps and tanks (as far as frontal is concerned). They did away with all and any accuracy requirement. If they're going to give healers a free pass on hit rate to dps (which isn;'t supposed to be their job anyway), why shouldn't dps? Not to say that I don't think they sohuld do away with accuracy in general, it's a stupid stat in a game that has very boring stats.

    Even if you want to dps, the last thing you'd expect as a healer is to be able to dps just as easily (and frequentlythe case) and efficiently as an actual dps job.
    (2)
    Last edited by RiceisNice; 04-03-2016 at 11:27 PM.
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  4. #94
    Player
    FoxyAreku's Avatar
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    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by RiceisNice View Post
    They also did that for dps and tanks (as far as frontal is concerned). They did away with all and any accuracy requirement. If they're going to give healers a free pass on hit rate to dps (which isn;'t supposed to be their job anyway), why shouldn't dps? Not to say that I don't think they sohuld do away with accuracy in general, it's a stupid stat in a game that has very boring stats.

    Even if you want to dps, the last thing you'd expect as a healer is to be able to dps just as easily (and frequentlythe case) and efficiently as an actual dps job.
    I know WoW removed accuracy, it was one of the reasons I left that game among many others. But it's a bit irrelevant, because healers have never missed in that game, ever. (IIRC anyway).

    It wouldn't be the end of the world.
    (0)

  5. #95
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by FoxyAreku View Post
    I know WoW removed accuracy, it was one of the reasons I left that game among many others. But it's a bit irrelevant, because healers have never missed in that game, ever. (IIRC anyway).


    They can miss on non-vulnerability phases and non bosses (they weren't level ??) IIRC, but the matter of fact was, there was also a constant need of healing output one way or another that you wouldn't have time to dps anyway until said phases (nor was it ideal due to mana constraints)

    Quote Originally Posted by FoxyAreku View Post
    It wouldn't be the end of the world.
    It wouldn't, but then why should healers get a free pass for melding accuracy if the burden of that still falls onto the dps (in order to do their job no less). Their stance has always been that healer dps is not factored into requiring a clear (whether or not it's actually tuned for that is a different story), so why should it be handed over freely (be it melding less or having it inherent on gear, where initially it was enough so you wouldn't miss on solo mobs). Depending on gear set up dps would need meld just as much, or go for specific gear pieces just to make sure they have enough, to perform the role that they're supposed to (compared to tanks in 2.0 who needed an obnoxiously high accuracy due to frontal caps)
    (0)
    Last edited by RiceisNice; 04-05-2016 at 12:14 AM.
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  6. #96
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by RiceisNice View Post
    It wouldn't, but then why should healers get a free pass for melding accuracy
    For the same reasons they get a free pass on INT.

    There isnt enough enemy dmg in this game to keep you healing the entire time. During downtime, you can either:
    A) DPS
    or
    B) sit idle.

    Note that option A is the only option that involves playing the game...


    The problem is that if you want to 'play the game' as a healer, you need to stack a stat that has nothing to do with your role. CS should get an acc bonus for the same reason healers get a MND -> INT conversion.
    (4)

  7. #97
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Accuracy is just a crap stat that needs removed from the game period. Its completely boring.

    Its pretty much Critical Mitigation, hate stats just to be stats.
    (3)
    Last edited by Nektulos-Tuor; 04-05-2016 at 11:37 AM.

  8. #98
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Take the following comment with a healthy heaping of salt. I got a feeling if the Dev team were to remove Accuracy as a stat they will also remove the ability to toggle on Cleric Stance inside 4- or 8- player content. It seems like a stat they want to keep and it provides them a rather brute force check and balance for healer DPS in the process.
    (1)
    Last edited by Ghishlain; 04-05-2016 at 11:16 PM.

  9. #99
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by winsock View Post
    For the same reasons they get a free pass on INT.

    There isnt enough enemy dmg in this game to keep you healing the entire time. During downtime, you can either:
    A) DPS
    or
    B) sit idle.

    Note that option A is the only option that involves playing the game...


    The problem is that if you want to 'play the game' as a healer, you need to stack a stat that has nothing to do with your role. CS should get an acc bonus for the same reason healers get a MND -> INT conversion.
    It's not a free pass on INT because you're sacrificing MND for that, even if it's for a brief moment (much like how you're sacrficing secondary stat melds for more accuracy). Nor is A that contingent on hitting your target. Just because you don't have enough accuracy doesn't stop you from casting those DPS spells to begin with. Though that's not to say I think the consistent, outgoing damage is a bit of a joke to make healers stay on their toes (auto attack damage is an utter joke).

    And again, why should healers get a pass on accuracy this when DPS actually needs accuracy to do their primary role?

    And honestly, saying that "if you want to play the game as a healer" and "stacking stats that have nothing to do with your role", is an oxymoron. It doesn't make sense that you're apparently playing as a healer but need stats that doesn't relate to healing.

    Quote Originally Posted by Ghishlain View Post
    Take the following comment with a healthy heaping of salt. I got a feeling if the Dev team were to remove Accuracy as a stat they will also remove the ability to toggle on Cleric Stance inside 4- or 8- player content. It seems like a stat they want to keep and it provides them a rather brute force check and balance for healer DPS in the process.
    If they got rid of accuracy altogether, it'd affect all classes across the board. Not that I have a problem with, because accuracy is an unnecessarily encumbering stat in a game that already has boring stats.
    (1)
    Last edited by RiceisNice; 04-06-2016 at 01:48 AM.
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  10. #100
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by RiceisNice View Post
    It's not a free pass on INT because you're sacrificing MND for that
    Completely arbitrary. Your numbers will reflect both and INT doesnt need slotted anywhere.

    "if you want to play the game as a healer" and "stacking stats that have nothing to do with your role", is an oxymoron. It doesn't make sense that you're apparently playing as a healer but need stats that doesn't relate to healing.
    That is precisely the problem and 100% accurate. If you want to actively participate on a healing job, you NEED to stat accuracy, a stat that has nothing to do with healing. You are completely correct in that it doesn't make sense, but that is the current nature of things.

    However, if healers got a free pass on accuracy, their stat slotting considerations would be 100% healing/role related
    (0)
    Last edited by winsock; 04-06-2016 at 02:56 AM.

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