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Thread: Fenrir

  1. #21
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Fenrir is confirmed to be able to fly in a future patch, likely 3.3, but it could be pushed back. They're also looking into making the tank achievement mounts able to fly (the lions and tigers panthers and bears (oh my!))
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  2. #22
    Player
    Blitzace's Avatar
    Join Date
    Dec 2011
    Location
    Limsa
    Posts
    532
    Character
    Blitz Ace
    World
    Odin
    Main Class
    Gladiator Lv 80
    The bear could just get wings like in the latest dungeon, Bad ass i would totally show off my tank mounts again, Wonder what they'll do with fenrir though Wasn't to pleased with how they reworked Kirin honestly =P
    (0)

  3. #23
    Player
    Antonio_Xul's Avatar
    Join Date
    Jan 2014
    Location
    Lost Angels, Killerpornia
    Posts
    1,316
    Character
    Edgar Xerxes
    World
    Zalera
    Main Class
    Machinist Lv 95
    The only downfall is that Fenrir is now not going to be as rare is once was as it is now raining MGP. I'm glad it's going to fly, though. I use Fenrir a lot in ARR areas. I'm already saving up to 2 million just in case a new mount is added and they go crazy with the price.
    (0)

  4. #24
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Antonio_Xul View Post
    The only downfall is that Fenrir is now not going to be as rare is once was as it is now raining MGP. I'm glad it's going to fly, though. I use Fenrir a lot in ARR areas. I'm already saving up to 2 million just in case a new mount is added and they go crazy with the price.
    If they do add a new one, I'd expect the price to be more like 5m :P
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  5. #25
    Player
    Darker_Midnight's Avatar
    Join Date
    Aug 2015
    Posts
    246
    Character
    Darker Midnight
    World
    Tonberry
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Dualblade View Post
    On flying Fenrir: Does seem a bit much, but also makes some sense since Adamantoise is also now flyable. Not sure where that stands in myth though (atleast some turtles have flying capabilities in certain myths.) Regardless I'd say go for it anyways unless there are certain glamours you really want as well that you don't have.
    There *is* a flying turtle that predates the Adamantoise mount. The Legendary Fish Stupendemys. It's a flying turtle from Azys Lla. There are also flying slugs, flying bivalves, cloud corals, the list goes on...

    So flying anythings and everythings are just peachy!
    (0)

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