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  1. #14
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Diurnal is best for solo healing. Synestry+three regens+time dilation is better than anything in nocturnal sect can do. If you do that in an ex roulette, you wont have to heal for 30 secs at least and can just gravity spam.

    Quote Originally Posted by BrielleBeaudonet View Post
    FWIW, I recently picked up AST and leveled it to 60, learning some of these things along the way.

    Spell speed boost from Diurnal is VERY noticeable, and in general, I feel like I get a lot more mileage from the Regen effects than the Nocturnal shields.

    By the way, there's a cool trick I picked up in this very forum that can be used at Level 60 to completely trivialize dungeon healing. It helped me realize AST's identity as the "regen healer," next to WHM's "burst healer" and SCH's "shield healer. Give it a try once you've unlocked the relevant abilities!

    It looks something like: Collective Unconscious -> Synastry -> Aspected Benefic -> Lightspeed -> Aspected Helios -> Time Dilation -> Celestial Opposition

    That might not make sense to you quite yet, but with this sequence, you can give the tank 3 suped-up Regen effects ticking simultaneously for 20 to 40 seconds each. You can then switch to Cleric Stance and DPS for days. You could also slide in a card, like Expanded Balance, before Time Dilation to give a damage boost to the whole party and just completely wreck dungeon pulls.

    I haven't used my AST much in harder lvl 60 content, but I imagine this would be pretty wasteful in that setting.
    There is a better way

    Synastry>A.Benefic>Swiftcast>A.Helios>Collective Unconcious>Time Dilation>Cleric Stance>Gravity.

    If Wheel of Fate (from CU) takes too long to get up with this method, you also add in an extra A.Benefic before time dilation.

    You then use Lum.Aether and Celestial Opposition after you have done a few gravities to keep dps going and extend the HoTs.
    (3)
    Last edited by DarkmoonVael; 04-05-2016 at 01:41 AM.