Results 1 to 10 of 27

Hybrid View

  1. #1
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Delsus View Post
    But its a start, if they get 500 people taking the airship once thats 2,500,000 gil taken out of the system, then you think of any other methods they add as a gil sink including the new npc repairs and it starts to stack up.

    Then you go to the wards to buy somthing then that gil spreads around, while your still using the facilities intended as gil sinks.

    This moves gil around and takes it out of the system.
    Then them 500 go do a guildleve get 20k reward and thats now 10m put back into the economy =D, gilsinks dont work on a whole when theres to many counter balances to the individual user. Because what one persons outcome is, will be the result of all users outcome.
    (1)

  2. #2
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by viion View Post
    Then them 500 go do a guildleve get 20k reward and thats now 10m put back into the economy =D, gilsinks dont work on a whole when theres to many counter balances to the individual user. Because what one persons outcome is, will be the result of all users outcome.
    Thats simple to fix, just change the algorithm that dictates leve reward to have the higher rewards even lower chance, so you might have to do about 20 leves before you see the higher rewards (20/1), then if you take the 15k needed to travel between all cities to see the rewards, then going to the cities with higher rewards which could take awhile to get, then that is sorted, every day you have people spending 15k to get a 10k reward every 20 days and it would work.

    The 20 days would be a lil too much but it gives the idea.
    (0)

  3. #3
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Delsus View Post
    Thats simple to fix, just change the algorithm that dictates leve reward to have the higher rewards even lower chance, so you might have to do about 20 leves before you see the higher rewards (20/1), then if you take the 15k needed to travel between all cities to see the rewards, then going to the cities with higher rewards which could take awhile to get, then that is sorted, every day you have people spending 15k to get a 10k reward every 20 days and it would work.

    The 20 days would be a lil too much but it gives the idea.
    Hmm, I dont quite understand, why would someone only do 1 leve then go to another city?

    If you have 3 in Uldah you ignore that, so you go to camp and you get say 10k per leve, thats 30k. You fly to Limsa your down to 25k you do 3 leves for 10k each your now on 45k you fly to Grid now on 40k and you do 2 leves for 20k and now your on 60k.

    You've spent 10k in travelling to get 60k. Airship Costing only a nice 6%, You could just do "Return" to get back for free or pay another 5k down to 55k. As most have chocobos and using it, i doubt people be wasting anima as much as they do now so they could use anima instead of paying airship fee, thus thats slightly balancing it out.

    Then all your repair costs will most likely come from other things your selling.

    Only people it will affect is new and those that dont make any money at all in anyway. And the new people will slowly pull themselfs out of that struggle because their gain rate is much, much higher than their loss rate.

    And Also adding onto new people, those may even not take an airship or use it much because they dont have the gil thus the system is not taking any money out of the economy from those players as they not even using any on the system lol.

    There are way to many gains. Its like this game rains money 24/7 and drains are not reliable. The only gil sinks that will work is when they are exceedingly high.

    Considering SE is going down the road of a lot of rare/ex gear boss drops, it will be tough.
    (0)
    Last edited by viion; 10-02-2011 at 02:47 AM.

Tags for this Thread