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  1. #11
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Moonleg View Post
    That's a nice little ad hominem attack you've got going there.
    Eh. I think that's just me being me at 5 in the morning. It wasn't meant to be insulting. There's nothing inherently wrong with being new to MMO's, and the 'or something' there is meant to cover other possibilities, though it does come off as awfully dismissive now that I read it again with more sleep. Maybe you just aren't as tolerant of this type of gameplay. Maybe you haven't played the same games I have. Korean F2P's are notoriously grindy - try an hour of killing enormous piles of mobs nonstop for 1-2% of a level. That's a soulless grind, and I spent years doing that crap because I found other aspects of the game fun enough to endure it. After that, this didn't even faze me. It barely even registered as a grind. I've done 3 of them so far and am over halfway to a 4th.

    I'll be honest, I'm about two weeks of one hour per day on beast tribes from finishing that part of my relic, and I just can't do it anymore. I have seen way too much of the Sylphlands. I have sat waiting at Quenching the Flame for 90 f'ing minutes drumming my fingers, postponing dinner and arguing with family because "It will probably spawn Soon(TM)!" The damned annoying adds in Sapsa Spawning Grounds keep preventing leader mobs from spawning because I'm under attack, however the hell that works.
    I avoid the Sylphlands like the plague, honestly. I hate the Sylph quests to the depths of my soul so I do Allied seals for the seeds instead. I do feel your pain on Quenching the Flame. That one's supposed to have been fixed twice now if memory serves, but still takes forever. What I do is anytime I'm down there I do the fate if it pops and store the choker if I didn't need the fate that day. Then if I'm in a time crunch I can just grab one of those. And lol yes, being under attack when the leader mobs try to spawn is annoying. I mean, I get annoyed every time I get the Amal'jaa quest that makes me gather 3 keys and then go free 3 captives because of the extra time it takes. There's a lot of annoying things about the quests, just nothing I'd actually consider hard.

    The fact is, doing something for THIS LONG when there is nothing FUN about it is hard by some - admittedly not all - definitions of the word. But then, raiding isn't hard by all definitions as long as you're at least having fun and don't want to be somewhere else, ANYWHERE else rather than raiding, wouldn't you agree?
    You do have a point. I've had times when I simply don't want to be at raid and it makes raiding miserable. I'll agree the relic isn't exactly fun. It's boring, it's mindless, and I can see how it might be said to be difficult simply to make yourself keep doing it.
    (3)
    Last edited by Ashkendor; 04-03-2016 at 01:15 AM.