Page 17 of 30 FirstFirst ... 7 15 16 17 18 19 27 ... LastLast
Results 161 to 170 of 299
  1. #161
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    @warlyx:
    actually they do think at the raider about the relic, i dunno if you remember the scandale on the forum because of the relic zenith being the same ilevel than weapon from T5, Yoshida did say it will never happend again and since that, exept for the Zeta that did come only a few month before HW never a relic did reach the point of the raid content. don't get me wrong i don't say that raid isn't hard and such, i say that it must'nt be the sole purpose of them focus, we need hard content for 4 player and for 24 player. for me, and i think i'm the only one, the best relic quest we did get from the whole v2... is the first one for make the first relic of the v2. it was asking a small grind, with challenge tailored for this content only and a bit of challenge from the hm of ifrit, titan and garuda, i'm sure everyone did feel rewarding when they did get this relic, none after we had this feeling anymore.

    most of the content of the game is tailored for not impaired the raids in anyway, the loot is always below, and the catch up stuff are generally coming really late. asking generally 12 week for get the whole stuff at the same level and we have never the same weapon, what i'm ok with.

    what i'm not ok with, it's actually in terms of effort, time and reward ratio, the relic is the most hellish of the game and generally tend to be late behind the other content in terms of ilevel. yes, we will get a i230 weapon, but in terms of effort reward, if you look at the whole weapon... it's insane in terms of grind. i don't say that the grind is hard, but long and boring, and more important unrewarding.

    your idea is interesting, but i feel the relic must be it own content, after all the relic is the weapon of our jobs! and must stay something special, not something for give us some activity because they can't offer enough endgame content for any type of player.

    Quote Originally Posted by Warlyx View Post
    SE think of raiders when creating anima? far from it ....raiders DONT WANT to touch easy and boring content with a totem pole....is like playing basketball with kids....no challenge and not fun.
    SE don't think the relic is for raider, true, but he don't want the raider that them effort to beat the high end content don't worth the top reward. for me for solve this trouble is to make the weapon drop from the early part of the raid, making part like the breastplate and the whole armor the true reward, because we can talk about this for hours... that the reality, the raider get access to special item only them can get.
    (0)
    Last edited by silentwindfr; 03-31-2016 at 03:27 AM.

  2. #162
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Nyalia View Post
    They said specifically that getting from the start of the Anima quest to the 210 relic at its release was intended to be the same difficulty as clearing Alexander: Gordias (Savage) at its release.
    Actually, as was quoted two posts above your post... It was said that since all other alternatives required Gordias Savage, that was the reason for the length/difficulty of the relic grind. Since Gordias Savage was the only place you could get the gobdip from to upgrade your eso weapon from i200 to i210, you needed the raid to obtain either raid weapon or i210 eso weapon. This is no longer the case, and some consideration should therefore be made to the point that there are i210 alternatives to relic that do not require Gordias Savage. I don't think anyone is saying "make i210 relic as easy to get as i210 eso", but more that some ease of a previous stage would be appropriate. Whether by lowering the amount of unidentifiables (examples have been given as 15 or 12 instead of 20) or slightly reducing the price of said unidentifiable items or by not requiring HQ crafted items (since NQ items tend to be cheaper -- and easier to make). Not a full nerf, just a slight one. And for those who are caught up with the relic... they'd still benefit from this when doing the relic for other jobs.

    Quote Originally Posted by Ashkendor View Post
    Atma went in with the 2.2 patch and the first adjustment came with 2.4. It was a simple drop rate adjustment.

    Novus was introduced in 2.28 and Nexus in 2.38. We've only had Anima since 3.15.
    Also keep in mind that there were slight nerfs every time they introduced new tomestones, since the price for the items was lower with the new tomestone than they had been with the old. (Of course, back then they also initially made it slightly more difficult to get the new tomestone, but still.) This time... Instead of 680 law, it's 680 eso. No reduction in price whatsoever, despite all eso gear getting a 50% reduction (including the weapon). Even reducing it to 500 eso per unidentifiable would have been a nod in the direction of "alternatives are now easier to get, so we'll make this stage slightly easier to achieve".
    (4)

  3. #163
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by silentwindfr View Post
    @warlyx:
    actually they do think at the raider about the relic, i dunno if you remember the scandale on the forum because of the relic zenith being the same ilevel than weapon from T5, Yoshida did say it will never happend again and since that, exept for the Zeta
    yeah i remember it didnt make sense that zenith were equal to T5 .... and Zeta was the same because end of 2.0 and no1 cared anyway.

    the issue with relics is that u are "forced" to do the 1 weeks or suffer...i remember week of release of the Anima quest....lots of ppl doing fates , ppl using PF to do the dungeons....and lot of ppl spaming Alex for Uni. Items.... now? if u want to some Anima for dps job....u will be soloing the fates and waiting hours on DF to do the dungeons....

    this new step is cool as soon as lots of ppl get the weapon CT queues will be back to 3h
    (2)

  4. #164
    Player
    Powe's Avatar
    Join Date
    Jan 2016
    Location
    Guarding Etro's Throne with Lightning
    Posts
    728
    Character
    Hades Pluto
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by ElHeggunte View Post
    Why does it need to be eased? It's a trade-off. The i210 Esoteric weapon is now a lot easier to obtain, but it can't be upgraded any further. The i210 Anima is a lot of work, but the i230 step is incredibly easy and can potentially be done in a day if you no-life your way through it. The longest it'll take most casual players is a week and some change if they do the weekly twice and do any roulette that give Eso tomes every day.
    Actually to obtain it as a casual player is at least 2 0r 3 weeks at least , if they do trial, lv 60 and ex roulette a day it'll be like about 1 and a half aether oils a week and 1 aether oil from the CT weekly quest, i should know i'm a casual player but yea a reduction on the step to get i210 relic would be nice
    (0)

  5. #165
    Player
    Powe's Avatar
    Join Date
    Jan 2016
    Location
    Guarding Etro's Throne with Lightning
    Posts
    728
    Character
    Hades Pluto
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Derio View Post
    The grind for the current relic weapons are very small. You can get them in under a month with minimal daily playtime. And in under 2 weeks with normal daily playtime.
    Um do you mean the upgrade to i230 or from i200 to i210?
    (0)

  6. #166
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I got my i210 relic weapon in about six weeks. That was just logging in and doing a couple roulettes and beastman quests.

    It's really not bad at all. But I can see how it would be bad if you were determined to grind the hell out of it and push for tomes beyond roulette bonuses.
    (1)

  7. #167
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Thayos View Post
    I got my i210 relic weapon in about six weeks. That was just logging in and doing a couple roulettes and beastman quests.

    It's really not bad at all. But I can see how it would be bad if you were determined to grind the hell out of it and push for tomes beyond roulette bonuses.
    Don't forget that if you don't have the beast tribe quests already at rank 3, you're only getting 2 extra (now, it was one extra) every 6 days, instead of at least 4 extra every 5 days. That, and the crafting step can vary significantly in difficulty to complete based on server and circumstance.

    That said, our perceptional perceptions of how easy or difficult that step is doesn't change that it was designed as it was due to a situation that no longer exists, and should be better tailored to the current situation.
    (2)

  8. #168
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Berethos View Post
    Don't forget that if you don't have the beast tribe quests already at rank 3, you're only getting 2 extra (now, it was one extra) every 6 days, instead of at least 4 extra every 5 days. That, and the crafting step can vary significantly in difficulty to complete based on server and circumstance.

    That said, our perceptional perceptions of how easy or difficult that step is doesn't change that it was designed as it was due to a situation that no longer exists, and should be better tailored to the current situation.
    How do you know they didn't design it with the intention of alleaviating the one difficult step when the next difficult step was released? You know that upon release they want it to take as long to get as the raid weapon, but you do not know their intentions beyond that point. They do plan these things out sometimes.

    Right now, the first, second, and fourth steps are pretty much the easiest relic steps date. The third step is the only barrier to a quick 230 weapon. I know you've been parading the "nerf it just a little" argument around, but they really don't need to feel sympathy for people who didn't care to complete the step by now, which was very easy to do passively. It will most likely be halved in 3.3, please look forward to it.
    (3)
    Last edited by Whiteroom; 03-31-2016 at 09:46 AM.

  9. #169
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Whiteroom View Post
    How do you know they didn't design it with the intention of alleaviating the one difficult step when the next difficult step was released? You know that upon release they want it to take as long to get as the raid weapon, but you do not know their intentions beyond that point. They do plan these things out sometimes.
    If the plan was "For a lengthy period of time, the effort to obtain this weapon will not match the reward or be indicative of the difficulty of alternatives" after being the time-based equivalent of the 210 raid weapon shortly after 3.1...

    Not sure I'd consider that a good plan.
    (3)

  10. #170
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Berethos View Post
    If the plan was "For a lengthy period of time, the effort to obtain this weapon will not match the reward or be indicative of the difficulty of alternatives" after being the time-based equivalent of the 210 raid weapon shortly after 3.1...

    Not sure I'd consider that a good plan.
    Of course you wouldn't, especially if you were someone who didn't see the value enough to complete it while it was still top tier.

    The reality is, people who did do it are now rewarded with an easy 230 and two weeks free lore to spend, oh and free max stats in its secondaries, and you want that. If you cannot understand the value of a relic weapon, I do not expect to be able to explain it to you. You just want the easier path through, thats what a tome weapon is for. You see a shiney thing and want an easy route to it. But, you will probably feel the same about then next step, so why bother, unless you think they will nerf it for you if you are the squeaky wheel.

    By the way, the reward currently entirely matches the work, you might have a leg to stand on if all steps were that bad, but they aren't. You just really can't see the forest for the trees, or at ther very least are pretending not to.
    (8)
    Last edited by Whiteroom; 03-31-2016 at 11:34 AM.

Page 17 of 30 FirstFirst ... 7 15 16 17 18 19 27 ... LastLast