

hyadelyn have 3 continent you know?
- Eorzea, the one we live on.
- Ilsabard, the one the empire come from (normally the biggest one of the three)
- Meracydian, that was while the allagan empire time, the continent owned by the dragon mostly.
ps: Eorzea is the smaller of the three continent by the way.
i feel the same, i see raid that will be more like operation against the empire, if not battle against the invading force.... why not see some stuff like:
- first raid, we fight for retake the land next to ala miggho by attacking the base there.
- second raid, we retake ala miggho, begining by the battle outside the city, the battle on the defense, before throught a battle into the street of the town for beat the commanding officier still there.
- third raid, attack of the last bastion of the empire on Eorzea.
and one point they can for one time add this throught the story, since let's be honest the normal mode of the raid are quite accessible now, they can perfectly add it into the MSQ, like this they can add an epic feeling that we are lacking in the msq soo far.
Last edited by silentwindfr; 03-31-2016 at 06:24 PM.




Hydaelyn is actually even bigger than that, you missed Othard (the continent that Doma is on) and the (largely unexplored) old and new worlds.
As for your warfront raid idea, it sounds interesting but I think it would feel forced in a raid setting. I'd much rather something like that be brand new content (perhaps open world PVP or a PVE equivilent)
Last edited by Lambdafish; 03-31-2016 at 06:30 PM.


it's not clear, maybe othard is something of the size of Vylbrand or Aldenard, that are both not counted as the main continent of hyadelyn, after they can yes add more area, but soo far the three main continent are Eorzea, Meracydian and Ilsabard.
open world content can't work, we have too many people per server, plus when new content will be release if the area recquire a group new player will be blocked since no one will want to do this sort of stuff anymore. leaving large part of the world unused, that why they didn't bring open world dungeon, for avoid to have place not used or blocking player.
for the warfront i still hope for SE to bring this sort of content under different size of group... it's possible to tailored different size group content with a challenge equal. but i digress, it will be a nice way to make evolve the raiding in FF14 that really need to be changed from it format actual that have reach a point where it look a bit....weird. adding more epic encounter, with maybe randomized boss, i means on a battlefield you don't know what you can meet, adding 2-3 boss for the same location will, naturally add more work, but will increase the replayability of the raid.
ps: for pvp part forget it, since we can't play imperial, remember, then a battlefield where the three grand company fight each other while facing an enemy have 10 times them number is stupid.
Last edited by silentwindfr; 03-31-2016 at 06:38 PM.

Omg if Ff14 pulls a wow and we get Empire vs Eorzian Alliance as factions that you choose when you make a character I will absolutely lose my shit.




So having clever writing give you a difficult decision on whether to liberate ala mhigo or leave it under the control of the imperials isn't an option? 4.0 is a good opportunity to see the lives of people under imperial rule first hand. Ala Mhigo has been under imperial rule for a decade, the country could have benefited from this with technology and better living, and some people might not want independence. This could lead into a mini civil war, in which the player can choose which side they are on. Slightly long winded, but it shows that you don't have to be an imperial to choose a side.
Also... alliance content has been in so many MMOs, FFXI included, and yoshi P even said that open world PVP could be considered if there is enough demand and lore justification.
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