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  1. #1
    Player
    Daragon's Avatar
    Join Date
    Sep 2015
    Posts
    19
    Character
    Daragon Savustinos
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    I was merely pointing out the fallacy in your argument since you seem to only be looking at the dps of 1 job as opposed to raid-wide dps, which is what people should be focussed on when raiding. If you want to be arbitrary about it, then I guess it'd go something like this...

    Tanks first: WAR is clearly OP and always will be for some reason blah blah so that's in regardless, DRK does more damage than PLD so back to 3.0 style and PLD is out.

    DPS: NIN has Trick Attack and Goad, DRG has piercing debuff to help BRD and MCH, so MNK is gone. then we take BRD since MCH has that pesky turret, and BLM as it still has a slightly better single target dps rate. so MCH and SMN are out.

    Heals: well AST is too RNG on cards so we'll just stick with SCH and WHM.

    There we go, every raid group should now be WAR, DRK, NIN, DRG, BRD, BLM, SCH, WHM because reasons.
    (2)
    Seems people want Paladin, Darkadin and Palaxedin for tanks these days :/

  2. #2
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Daragon View Post
    There we go, every raid group should now be WAR, DRK, NIN, DRG, BRD, BLM, SCH, WHM because reasons.
    Still better love story than War/War setup. Thanks god, there is place for poor DRK out there, despite the fact we bring only raw deeps, no utility at all, until you really want to kick out the monk.

    While i understand DPS choice, exchanging BLM for MNK may prove a better idea, since good MNK is good. 3 mellee is a bit crowdy, but it no longer matters since all stacks at bosses sexy butts for most time.
    (0)