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Thread: Ninja DPS!

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  1. #1
    Player
    Dubah's Avatar
    Join Date
    Sep 2013
    Posts
    56
    Character
    Dubah Felstrike
    World
    Malboro
    Main Class
    White Mage Lv 50
    Thanks for the answers lol, i was looking for something that said otherwise and just couldn't find anything... Anyways, I changed classes to machinist last night. The ninja was just too much for me lol, that and i just couldn't grasp the ninjitsu stuff, it's easy yes, but for some reason I've been missing cooldowns on it and all sorts of things, was a fun class, i may try to get back into it later when i can actually focus. But for the most part i was missing simple things and decided that the ninjitsu just added too much on top of the 500 other skills ninja's get. Gonna give machinist a shot now, although not sure how much i will enjoy ranged dps. But we will see, i am hopeful that i will find a dps class that fits my playstyle, if not ill just go back to healing lol.
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  2. #2
    Player
    Xenon_S's Avatar
    Join Date
    Jul 2015
    Posts
    94
    Character
    Xenon Shinkiro
    World
    Gilgamesh
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Dubah View Post
    Thanks for the answers lol, i was looking for something that said otherwise and just couldn't find anything... Anyways, I changed classes to machinist last night. The ninja was just too much for me lol, that and i just couldn't grasp the ninjitsu stuff, it's easy yes, but for some reason I've been missing cooldowns on it and all sorts of things, was a fun class, i may try to get back into it later when i can actually focus. But for the most part i was missing simple things and decided that the ninjitsu just added too much on top of the 500 other skills ninja's get. Gonna give machinist a shot now, although not sure how much i will enjoy ranged dps. But we will see, i am hopeful that i will find a dps class that fits my playstyle, if not ill just go back to healing lol.
    As a NIN main, i find my hands quite full when I try to handle MCH skills. Though I never practiced mch much so there's that. If you want a simple dps class I suggest mnk, it has the least amount of meaningful timers you have to watch and a straight forward rotation, just have to hit positionals and you are golden.


    Now malice, while it is correct that switching venom does not interrupt anything, there is also no reason to switch venom mid fight, hence it is one unnecessary action not worth spending atp on.
    While orange's attitude may be unwarranted, there are various inaccuracies and misinformation back in your original threads, which I have taken the time to counter.

    As for ninja's stun, it lasts 2 seconds. It serves as an interrupt as opposed to tanks' 5 second stuns that are crowd controls. A3S comes into mind, I stun to interrupt mucilage cast of add phase, tanks stun the liquid limb to stop it from dragging the healer to doom on last phase. Ninja's stun will not, most of the time, stop a trash mob for a meaningful amount of time before it mauls at the healer.

    I play all 3 roles too. As a healer if I have an add on me, I will jump into cleric stance while moving towards the tank so I can kill it while hopefully the tank does something about it.
    And as a healer, you don't need to top the team off all the time. As long as they have enough hp to survive the next unavoidable damage, they are fine. I personally won't heal ppl not dodging AoEs properly in dungeons (if they tried but still got hit it's a different story)
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    Last edited by Xenon_S; 03-29-2016 at 02:10 AM.