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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by DGMart View Post
    That's either accurate or it's a mistake in what they were trying to convey. Guess fleet of foot is no longer important for mages which is great. I think that if all classes get refresh/auto mp regen while being in active is kind of silly.

    Won't that make things to easy?
    my problem is it being universal. im a mage at heart but i prefer melee in this game so far and even i think it should be left to the mages.

    this is a great two weeks for me, Ladytrons new album rocks, this patch is coming out on the 4th and i wont be more than 2 days late on my rent! IM SO EXCITED FOR THE PATCH!!!!!
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  2. #12
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by DGMart View Post
    Won't that make things to easy?
    That's the whole purpose of MMORPGs these days. Also remember the changes in general, its a cumulative effect as long as you're standing still, and unless people after a year still don't know you can evade TP moves (especially conal and vertical ones) by moving you won't be standing in one spot for long enough to get an "insane" HP/MP regen effect.
    (0)

  3. #13
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Like I said, if you have hate at all on any enemy you won't be able to recover MP so it's not as easy as you think. Any enmity marker on anything = no HP/MP regen.
    (0)

  4. #14
    Player
    FilthyDisco's Avatar
    Join Date
    Mar 2011
    Posts
    173
    Character
    Filthy Disco
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    If you want to see the glow then go into active mode... Pointless thread.
    (2)

  5. #15
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Engaged in battle does not mean Active mode. You can be in passive mode and still be involved in battle...it just means you're standing there while a Kobold is pummeling your face.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  6. #16
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Estellios View Post
    Like I said, if you have hate at all on any enemy you won't be able to recover MP so it's not as easy as you think. Any enmity marker on anything = no HP/MP regen.
    WRONG!

    You may think this but the direct quote from patch notes is:

    Players will not automatically recover HP and MP when incurring enmity.
    you incur enmity by actively taking action against a mob. When you stop taking action you stop incurring enmity.

    You don't gain more enmity by doing nothing.

    HP and MP will automatically recover only while the player is stationary, regardless of whether or not he/she is engaged in battle. The amount of HP and MP recovered will increase based on the amount of time a player remains stationary.
    This means if you're not incurring enmity, but your PT is in battle, you'll still recover.

    The recovery amount will reset under the following conditions:
    The player is attacked
    The player moves or performs an action
    This is so players can't stay in passive and cure and still get increased recovery ticks
    (1)

  7. #17
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Jesus christ dude, chill out.
    (1)

  8. #18
    Player
    leomax's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    351
    Character
    Roranora Nonanora
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    so we can now cast in passive while running, gogokite <333333333333
    (1)

  9. #19
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ChiefCurrahee View Post
    you incur enmity by actively taking action against a mob. When you stop taking action you stop incurring enmity.
    You don't gain more enmity by doing nothing.
    Hate to point at the hole in your bucket here. but hate don't fall off by its self. Go cure some one during a fight, tell me when the hate pip vanishes.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  10. #20
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Griss View Post
    Hate to point at the hole in your bucket here. but hate don't fall off by its self. Go cure some one during a fight, tell me when the hate pip vanishes.
    The question would seem to be what is the definition of "incurring enmity"?

    Does it mean:

    a) You're "incurring enmity" if you do something to increase the hate directed towards your character?

    or

    b) You're "incurring enmity" as long as your character is on any mob's hate list whatsoever?

    or

    c) You're "incurring enmity" only when a mob is attacking your character and not before or after?
    (0)
    (original by GalvatronZero)

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