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Thread: 4.0 Swimming

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  1. #1
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    As another poster said, I much prefer flying to swimming. We covered this in another thread, but swimming is often something I end up trying to avoid in other MMOs, especially when underwater combat is involved. My hope is that flight is kept as standard from here on out, and if anything, swimming is an added bonus.
    (2)

  2. #2
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Thayos View Post
    As another poster said, I much prefer flying to swimming. We covered this in another thread, but swimming is often something I end up trying to avoid in other MMOs, especially when underwater combat is involved. My hope is that flight is kept as standard from here on out, and if anything, swimming is an added bonus.
    I would definitely pay money for underwater combat with my drk.
    (6)

  3. #3
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Thayos View Post
    but swimming is often something I end up trying to avoid in other MMOs, especially when underwater combat is involved. My hope is that flight is kept as standard from here on out, and if anything, swimming is an added bonus.
    I've never understood why people have a problem with swimming and underwater combat. I greatly enjoy swimming because it allows the devs to put more into the world/zone for people to see and find. It creates some variation in set pieces for dungeons. The fact this game forces you to face your target when you perform an attack would make underwater combat a lot easier, too.

    I'm also curious to see what Soken's take on underwater music would be. One of the few good things that came from Cataclysm was the underwater theme that conveyed the massive underwater setting you were in at the time quite well.
    Quote Originally Posted by Noshpan View Post
    I don't know how I feel about that. I still remember questing in Vashj'ir during Cataclysm. So, I guess so long as it isn't like that... maybe?
    The only problem with the Vash'jiir questline was that you were "trapped" there story-wise. The setting itself was amazing and was believably vast. Just like it you be if you went diving.
    (3)
    Last edited by Duelle; 03-23-2016 at 07:04 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)