I can't find the exact quote, but I think at one point the devs were deciding on Flying or Swimming for 3.0.
Now that HW is flying...how would you guys feel about swimming next expansion?
I can't find the exact quote, but I think at one point the devs were deciding on Flying or Swimming for 3.0.
Now that HW is flying...how would you guys feel about swimming next expansion?
I want swimming for sure; more exploration. It sounds like it would be a lot of fun.
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I feel like flying is already a step above swimming, like no reason to swim if you can fly accross it
call me the pessimist, but I think it"ll be half-assed, with seaborne mounts being required to swim between "air pockets", instead of our characters being able to go underwater themselves. i'd like to be proven wrong though.
As another poster said, I much prefer flying to swimming. We covered this in another thread, but swimming is often something I end up trying to avoid in other MMOs, especially when underwater combat is involved. My hope is that flight is kept as standard from here on out, and if anything, swimming is an added bonus.
I would definitely pay money for underwater combat with my drk.As another poster said, I much prefer flying to swimming. We covered this in another thread, but swimming is often something I end up trying to avoid in other MMOs, especially when underwater combat is involved. My hope is that flight is kept as standard from here on out, and if anything, swimming is an added bonus.![]()
I've never understood why people have a problem with swimming and underwater combat. I greatly enjoy swimming because it allows the devs to put more into the world/zone for people to see and find. It creates some variation in set pieces for dungeons. The fact this game forces you to face your target when you perform an attack would make underwater combat a lot easier, too.
I'm also curious to see what Soken's take on underwater music would be. One of the few good things that came from Cataclysm was the underwater theme that conveyed the massive underwater setting you were in at the time quite well.
The only problem with the Vash'jiir questline was that you were "trapped" there story-wise. The setting itself was amazing and was believably vast. Just like it you be if you went diving.
Last edited by Duelle; 03-23-2016 at 07:04 AM.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Im certain we will get swimming, very much looking forward to the possibilities![]()
♥ MORE HIGH HEELS + INSTANCED HOUSING! ♥!
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