Quote Originally Posted by Yhisa View Post
Cannot edit due to being on tablet....

Tbh just remake surecast to give accuracy it lasts 10 seconds anyway and it rarely used at all for most casters/healers

Surecast
30 sec recast
Last 10 seconds
Cannot be interupted whist casting
All attacks will land on the target whist active

This be awsome it gives us accuracy and got a cooldown

And before people complain.... Bard/mech/smn/blm got hawks eye so remaking surecast u can remove hawks eye from Blm and smn and allow them to use surecast instead

It just makes sense
....you're absolutely terribly mistaken if you think MCH cross class Hawkeye for 100% hit rate. Also, SMN and BLM don't cross class Hawkeye because they'd rather guarantee their damage with 100% hit rate and not rely on a buff to "help them hit".

Your suggestion for Surecast to give 100% hit rate based on the logic that Hawkeye has the same benefit is incredibly faulty.

That or I'm not understanding what you're saying at all.

I'll just requote this from earlier:

Quote Originally Posted by Irving View Post
You are not a DPS and thus you do not need accuracy to perform your basic role.
You as a player took the optional route to go further, thus requiring you to meld outside of your jobs premier stats.
Does it suck healer's have a crappy hit rate right now? Yes, it does. But we can fix that, if we choose to go that route for our melds. I see nothing wrong with S-E giving us healers the choice of picking how we want to play.

And if S-E decides to implement a fight so healing intensive that we can't turn on Cleric Stance, that means S-E will basically be giving us 4-6 minute fights to make sure healer's just don't lose all their MP and wipe the raid. Given their desire to make exceptionally long fights, I doubt that's going to happen any time soon.