Quote Originally Posted by RiceisNice View Post
It's not about lasting long, most of the time. Killing 3 members on the opposing side is 150 medals on the floor. If the tank picks up all of them, thats 9 stacks for 135% right there (before it'd be 6 stacks with 60%). Conversely, having 170 medals is 2 stacks of 30% (previously it was only 1 stack of 10%), and that's practically a death sentence for non-tanks.
That's a good point as well, and there's not really anything that can be done about those kinds of circumstances.

Consider the second example. If someone dies with 170 medals, it's not like the tank on the team is "bad" for picking them up. It's that there's really no other option. Anyone else will be signing their death warrant by doing so. You definitely don't want the casters to do it, cuz they get enough heat already. Melee is a better option than casters, but you're potentially reducing your teams offensive power because that player won't be able to withstand attacks while they are trying to kill people. That leaves the tank. Highest defense, and least dps lost when they have to pull out and avoid getting ganked.

It's definitely not something I see happen often, but the HM stacks can add up quickly depending on the circumstances of the match.