

I don't know what that says to you, but for me it's just my favorite class
Do you just play WAR because it's easy to play, or because it makes the most fun to play with it? ö.ö
Last edited by Campi; 03-17-2016 at 12:17 AM.
Nur hübsch sein reicht eben nicht. Man muss auch Bier trinken können.
This is AnfieldKing vom Ring | Super Elitist

Someone: Healers aren't meant to dps! They shouldnt let them use cleric stance in dungeons
Square Enix: The training area for beginners suggests dpsing in downtime for healers

Oh and also about this whole thing. What jobs are easy to one player and hard to that player may be the complete opposite to another. One may find healing easy and dps hard while another may find it the exact opposite

As a main healer on A7S enrage, yes healing is the easiest job in this game because it's pass or fail, the thing that adds any difficulty whatsoever is trying to maximize DPS while healing and that's what makes someone a good healer. It's sad that it being so easy to be "good enough" draws so many lazy players to the role. ><
Being a DPS and putting up GOOD numbers in real content is to me very difficult, and that seems to be the same to a very large chunk of the player base so I don't think it's just me.


I'm a DPS that tries really hard to push the top numbers. For every micro input in the entire instance. I study rotations, try new things. Read the findings of others.Unfortunately, in this game mediocre DPS are celebrated since they give healers/tanks more to do via happily shoving all the leg work off on their cohorts, while DPS that actually either want to approve, or are actually competent at their jobs, are condemned because they take away from what healers could be doing
No one condemns me because your scenario doesn't exist.
A healer who likes to DPS and heal. Gets teamed with a good DPS. What really happens is they continue to DPS and heal and we get done EVEN faster. Just because I dPS good doesn't mean the healer suddenly can't still help dPS...

I'm going to admit it: I'm a career healer and I was dead-against this healer-as-dps mentality for the longest time. I signed up to do one job, I thought. I'm also a casual scrub, I might add, so I also thought that cleric stance-dancing was a mob mentality of hardcore raiders.
But you know what? There is nothing worse than standing around with a full bar of mana, casting benefic on a tank that took one shot from a mob. It's soooo boring. So I adopted the mob mentality and I actually find dungeons to be a lot more enjoyable now.
Not sure if I can deliver this message, but being a good healer in FF is very complicated. While I agree that performing DPS as a healer while maintaining everyone healthy is hard. But I value that player more before his role.. Actually, I value both very closely. People think, healer = heal. That's where they are wrong and that's why we have only few players who stay on top. It's more than just healing, more than just DPS, it's about knowing every mechanic and constantly predict moves and act before any damage hit. If you play a healer in very high end raid, you are not only limited to easy heal, but you have to constantly analyze all players position, check their status, remove any debuffs and mitigate damage, perform DPS where you can. It's really stressful unless you are in good party. Those kind of things make healer really difficult to play.


High end anything can become difficult to play for most people. Player awareness, mob/mechanic awareness. DMG mitigation. DPSing. Is a job all members of the party have.
You cast eye for an eye on tank. A good monk will pop fist of earth before big damage then switch back. Or mantra before big raid wide damage happens.
I know you're arguing against someone who claims they're easy, but the context of the OP is in casual content tho.
*claps* This so much this. I hear so much from other people on how Healers need to DPS but are YOU doing all you can to let them DPS? Are you using your cool downs to take less damage? Are you avoiding all possible AOES? Do you have the right gear? Are you pulling what you can handle and not pulling what you can't? In order for healers to even have the free time to be able to DPS the entire party itself needs to be doing the best they can. Of course this varies with content, but before you start demanding Healers should be DPS you should be making sure you're not making them heal you because you can't dodge!Likewise, other's who are pushing healer's to DPS harder when there are no opportunities to do so because the party play is so horrible the only thing a healer can do is heal need to shut up and man up to give the healer those windows else you're just as ignorant and/or lazy as the group above this paragraph. Healer DPS is a group thing. If the party isn't performing well, then that limits how often a healer can enter Cleric Stance (if at all).
If you aren't actively attempting to become better as player and/or healer and find those opportunities that allows you to perform much better, then please stop whining and go away.
As a DRK main, I personally don't mind how low my hp gets -- so long as the healer is pumping out DPS like a boss. 3k? 1k hp? It doesn't matter so long as I'm alive. I pop CD's regularly so I know that if I die, it's on the healer lol. On the other hand, when I see a healer who is letting me get low and is parsing at ZERO, it makes me want to stomp on the healer.Although I do not think a healer should ever let a tank's health fall so dangerously low...I've done it on accident before, but never on purpose.
Well, except that one time when the tank got really mouthy and forgot who it was that was keeping him alive. But other than that, no, I never want to see my tank at death's door.
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