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  1. #1
    Player
    Pharazon's Avatar
    Join Date
    Sep 2013
    Posts
    141
    Character
    Pharazon Kensaki
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by amihavingfunyet View Post
    Can only agree with removing accuracy as a stat altogether. It doesn't add anything to the game at all.
    Can we at least start being honest about this type of statement? Accuracy technically adds more to the game than the other secondary stats because it directly influences something to a noticeable margin. If you want to talk about stats not adding to the game then we should be discussing the fact that secondary stats are altogether nearly pointless because of the way stat capping and available gear choices are structured.
    (2)
    Youtube Channel: http://www.youtube.com/c/PharazonGaming

  2. #2
    Player
    amihavingfunyet's Avatar
    Join Date
    Jun 2015
    Posts
    140
    Character
    Rhiki Sylva
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Pharazon View Post
    Can we at least start being honest about this type of statement? Accuracy technically adds more to the game than the other secondary stats because it directly influences something to a noticeable margin. If you want to talk about stats not adding to the game then we should be discussing the fact that secondary stats are altogether nearly pointless because of the way stat capping and available gear choices are structured.
    You are right, the secondary stats in this game are about as boring as it gets, and you barely have any choice too with only 2 i240 gear sets. Even then accuracy is more worthless than the rest as soon as you hit the accuracy cap for the given encounter.
    Other roles are swimming in accuracy if they choose to do so (or are more or less forced to do so due to limited gear options), meanwhile i have to meld accuracy on my gear to even hit the cap for expert roulettes.
    (2)