To be fair, the CNJ questline revolved around how necessary it was to dps when you could. And a "pure healer" was a silly concept
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To be fair, the CNJ questline revolved around how necessary it was to dps when you could. And a "pure healer" was a silly concept
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dafuq did i just read here? WAR has the strongest self-healing kit even after the damage nerf.
@OP - Antitower in particular has a lot of very small mob pulls, so a healer being in cleric stance a lot is not going to be uncommon. To answer your question, no; healers dps'ing isn't becoming the norm. It's actually been the norm for a long time now. In my opinion, healers that don't DPS aren't playing their class to the fullest. What are you doing with that downtime if you aren't DPS'ing? Tanks don't need to be topped off 24/7. There's no need to start casting cure the moment the tank gets autoattacked. I use my cooldowns to mitigate damage and allow longer DPS windows for the healer. If the healer isn't DPS'ing, why am I bothering to even press those buttons? If you have time to dance, run in circles, spam macros, chat in a linkshell, or tab out to Youtube to look at cat vines, you have time to hop on over into cleric stance and put some hurt on to speed up the death of whatever we're fighting.
As a tank, I don't mind hitting 25-30% if the healer is using that time wisely. I'll even throw a Clemency for good measure. If I'm hitting 25-30% and they're just standing there staring off into space and drooling, then we definitely have a problem.
Last edited by Ashkendor; 03-12-2016 at 04:00 PM.
Since they nerfed tank dps. Healers have to do at least some dps to make up for it.
Only 'nerfed' for anyone who used strength gear. Tanks who equipped actual tank gear would've seen vast improvements to their DPS.
DPS has been the norm for healers for some time now, even long before Heavensward came out, so I'm kind of surprised to see topics like this popping up as if it's something new. Now, the healer in the OP is dumb, and needs to be reprimanded for being terrible at their job. 3k hp is as good as dead for tanks in high level dungeons, since basic melee strikes can deal upwards of 900 damage, and you're generally tanking 3+ mobs at a time. That's before factoring in enemy skills which can deal a solid 2k or more.
I use the 50% rule with all of the trash mobs. I can safely assume that no trash mobs will deal 50% of a tanks HP if they are half-way competent (usually when this happens it's because the tank is soaking up every AoE instead of dodging), so I use that as my buffer to switch out of cleric's stance and heal them to full. I also ensure Regen is up constantly during this. For bosses, I play it by eye. Some bosses can deal some pretty harsh cleaves to tanks, so the 50% rule doesn't apply here. I aim for at least 75% unless I'm confident that the mechanics won't outright kill them.
tl;dr: healer DPS is fine, but don't be an idiot and neglect the tank as far as the healer in the OP did.
It doesn't take very many accuracy melds to make it so you either rarely miss or just don't miss, for expert dungeons.
I only stop DPSing if a DPS is tanking a mob or two, or the tanks health falls to about 60% and regen is about to fall off, or my mp is at 30% with LA on cooldown, or I can see an incoming derp, or tank busters.
Yeah, most expect you to dps now, when it started to switch from its nice that you dps, to getting yelled at for not doing as much dps as you can all the time, I quit healing.
Healing was never fun, now its just expect to be blamed for everything. Someone dies healers fault, fail dps check healers fault, die in pvp healers fault, someone stole your sweetroll healers fault.
And of course it isn't helped by the oh so mature response of "If you do or say something I don't like, I will just let you die"
Very adult response btw.
Healer accuracy was also nerfed apparently so I would say you are fine just healing. Always remember healer dps is appreciated and nice to have but for all content outside of savage raids it is never required. If you aren't comfortable with dpsing and being able to keep everyone alive at the same time then just stick to healing.
at OP
that healer sounds like a complete idiot tbh
Healer dps is ok, but letting a tank fall far short of 50% HP then raging about mitigating more damage is beyond stupid and the healer is obviously wrong.
I just had a normal qarn a few hours ago which i was the healer.. The tank and monk started to verbal abuse the BLM as a shitty dps because the BLM just stood still during the mobs pack before the 2nd boss.. To the BLM's excuse, "controller's faulty".
Then at the 2nd boss, monk and tank started to take aoe damage and started to blame me because i only healed at 5% HP or so they said.. What happened was, i was using cleric stance and dpsing while tank's hp dropped from 1000++ to 200 because of the AoE.. And they started to put some cursing language in party chat cursing me and BLM for being shitty.. In regards to that, i purposely heal the tank at lower than 20% hp on the next set of mobs.. Mind you all, nobody died during the run.. They didn't like my playstyle, so they voted kick me.. I requeue, joined in another duty with instant pop, and got leveled... Feels like they felt insecure for healers to dps..
Last edited by lvlagmarink; 03-12-2016 at 06:06 PM.
i totally agree with this and while a paladin can somewhat selfheal as a previous poster suggested it isnt a tanks job to heal himself thats the healers job besides that clemency costs half a palas mp and should be used in my opinion in an emergency where a healer is to stressed or the pala has really nothing better to do wich i doubt![]()
There is no coincidence only Fate
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