I hope more people voice their opinion and one of the devs notices.

1. Expecting Personal Player Skill to reach Top 100 with RNG Solo Que only.
SE is basically asking us to try our best to reach Top100 out of (randomly throwing numbers) 1000+ people using a system based on Win/Lose with random people/compositions EVERYTIME while also throwing a WIN Qualifier to gate us.

There is alot problems with this, as it basically just comes down to RNG on pairing/comp
-Little to No Team Coordination (even during wait, its nowhere near as effective as a premade with active voice communication)
-RNG Class Comps that may synergize Better/Worse
-The fact that you can perform at your peak and still lose because people on your team that you'll probably wont get pair with again couldn't communicate/unorganized/farm/carry etc

2. Having only 3 actual items for the seasonal Top100, while everyone else gets earrings
3. Pre-Mades ARE the competitive aspect