PS was NOT hard. People gotta stop with that crap. Idiots were just unable to grasp the concept of killing adds (something you learn as early as lv15, mind you). So SE, instead of serving us the (to be famous) "git gud", nerfed the hell of an already super easy dungeon to make it as derp-proof as feasible while keeping the mechanics intact (somehow).

I swear, if their stance had been in 2.X like the one they displayed during 3.0-3.1, the generic DF player wouldn't be that bad