Greetings,
I'd like to take a moment to answer some of the questions we have received in regards to Stone, Sky, Sea.
A: Accuracy is not taken into account for these challenges, so all your attacks will land.Q: Do the accuracy requirements for actual content apply to the Stone, Sky, Sea challenges?
A: No.Q: Are food and potions taken into consideration?
A: Stone, Sky, Sea was created as challenge content, and for this reason, the values are set based on tanks using their offensive stance.Q: For tanks, are these dummies set on the basis that we are fighting in our tanking stance or our offensive stance?
A: We'll consider if we can make it easier for players to visually see their completion time.Q: Even after completing the Stone, Sky, Sea challenge, the timer continues to run. Would it be possible to stop the timer, or display the completion time somewhere?
A: Yoshida made the following comments regarding why Stone, Sky, Sea challenges during an interview as to why there are no mechanics:Q: Why aren't there any mechanics for these challenges?Stone, Sky, Sea has been prepared as a training ground for players to test their skill rotations and learn through trial and error.
- If players aren't able to put all their effort into a challenge without any mechanics, they will most likely do worse in the actual content which includes mechanics.
- Once players are able to put all their effort into Stone, Sky, Sea, they will have more confidence to challenge the actual content.