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A dungeon party with two summoners always makes me egi.
Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
Learn to Play (it's not what you think): http://www.l2pnoob.org/

just google "Gary Busey crazy" and lose the rest of your afternoon.... I think that is from the line of commercials he did a few years back for the TV stick thing - but don't quote me on that.
Last edited by AlexiIvaniskavich; 02-25-2016 at 05:21 AM.



I'm doing determination armor side, strength accs side. Crit might be slightly better, but I prefer a reliably bigger number to a chance to get that big number. Especially with how weak self heals have gotten...
On that thought, I would still meld crit, a chance on that 1.5 multiplier would still be bigger numbers, and we still have access to IR to modify the rolls.
Not to forget that Det also strengthens your own heals (for those that can cast them). Might not be a massive boost, but it's a stat that feeds more than one thing, kind of double value in a way.
STR or VIT right side.
Crit left side.

What do they mean by advanced materia melding is forbidden? I have 0 crafting skills and have also never worked with materia until now so I'm a bit confused with what materia works.
As a tank, will melding VIT into the left side count and the points go into my stats?
As DRK, would it be better to Min/Max my stats such as DET and Crit? Because maximizing on just 1 stat is never a good idea...
Also, why would melding STR be a viable option? I thought they nerfed scaling Strength on all tanks if I'm not mistaken.



Strength scales at a rate of .45 on tanks, making it equal to vit in that regard. While using strength accs is no longer 'good', melding strength onto accessories remains viable.
As for the rest of your questions, it means you can't overmeld materia into gear beyond the two slots available. On left pieces and weapon, you won't be able to meld vit or str as those are already capped. You can however meld materia th at boosts noncapped secondaries like Parry(why), det or crit.


VIT gear is capped on VIT so you can only meld STR to it.
Everything I'm hearing from groups in A5-6S is that full VIT is unquestionably ideal even if you lose a bit of det/crit/sks etc. to parry, because the damage is so high that the teensy bit of lost raid dps is far more easily covered for than the lost HP on the tank.

I want to believe it...I really do...I almost melded Parry onto an accessory for my DRK because Dark Dance...but now I'm deciding to go full DET on accessories. I feel that stacking Parry as DRK would make Dark Dance a better CD if you were to stack full Parry, taking less out of the RNG factor. I could be wrong but, DRK feels squishy enough as it is without a shield.As for the rest of your questions, it means you can't overmeld materia into gear beyond the two slots available. On left pieces and weapon, you won't be able to meld vit or str as those are already capped. You can however meld materia th at boosts noncapped secondaries like Parry(why), det or crit.
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