Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 27
  1. #1
    Player
    Aedair_The_Righteous's Avatar
    Join Date
    Aug 2015
    Posts
    14
    Character
    Aedair Ori'anami
    World
    Exodus
    Main Class
    Red Mage Lv 64

    Need some advice on Melds

    I got my first Alex Normal upgrade today and now that melds are a thing, I have no clue how I should meld this thing.

    Any help would be appreciated, more so if you're running PLD as that is my main job.
    (0)

  2. #2
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Vitality in all open slots, and if overmelding is allowed, go Parry if you want to feel slightly safer (some would argue it's useless), or Crit if you want to do moar deeps.
    (0)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  3. #3
    Player
    Ironos's Avatar
    Join Date
    Oct 2015
    Posts
    78
    Character
    Arsain Sacris
    World
    Diabolos
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Jpec07 View Post
    Vitality in all open slots, and if overmelding is allowed, go Parry if you want to feel slightly safer (some would argue it's useless), or Crit if you want to do moar deeps.
    If it's left side gear or Fending accessories, you can't meld VIT (it gives +0), so meld whatever it isn't. Slaying accessory - Meld VIT, Fending - Meld STR. Left side gear Meld whatever secondaries you want, most people will say Crit, unless you're trying to meet a SkS cap or Acc cap.
    (5)

  4. #4
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,277
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ironos View Post
    If it's left side gear or Fending accessories, you can't meld VIT (it gives +0), so meld whatever it isn't. Slaying accessory - Meld VIT, Fending - Meld STR. Left side gear Meld whatever secondaries you want, most people will say Crit, unless you're trying to meet a SkS cap or Acc cap.
    This is what I was going to do left side crit, right side str seems like the most sensible direction for materia.
    (1)
    Last edited by Awful; 02-24-2016 at 02:56 PM.

  5. #5
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Jpec07 View Post
    go Parry if you want to feel slightly safer (some would argue it's useless)
    I don't think you seriously get how Parry works, you want to rely on something as RNG that MAY or not block hits, more often big hits we are talking about (because CDs are there for a reason), horrible scaling, 20% flat even if you have 1k Parry IF attacked, gets checks from BLOCK first if you are PLD, Not any useful when you become OT due to some tank swap mechanics. Times to times again, Parry is just underwhelming to get if you can have other alternatives.
    (3)

  6. #6
    Player
    Aedair_The_Righteous's Avatar
    Join Date
    Aug 2015
    Posts
    14
    Character
    Aedair Ori'anami
    World
    Exodus
    Main Class
    Red Mage Lv 64
    I appreciate it guys! Looks like most of you are going crit for left hand side (my upgrade happens to be boots).
    (0)

  7. #7
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,277
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Aedair_The_Righteous View Post
    I appreciate it guys! Looks like most of you are going crit for left hand side (my upgrade happens to be boots).
    STR is now pretty much a secondary for us weighing at .45 after reading the forums, where crit is 2nd and det is 3rd(?) could be wrong on the det feel free to correct me.
    (0)

  8. #8
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Ironos View Post
    If it's left side gear or Fending accessories, you can't meld VIT (it gives +0), so meld whatever it isn't. Slaying accessory - Meld VIT, Fending - Meld STR. Left side gear Meld whatever secondaries you want, most people will say Crit, unless you're trying to meet a SkS cap or Acc cap.
    Well that's just silly. Why put a slot on an item that is already capped on its main stats? Sigh. I guess this means multi-set tanking isn't quite as dead as I'd hoped.

    Quote Originally Posted by Sarcatica View Post
    I don't think you seriously get how Parry works, you want to rely on something as RNG that MAY or not block hits, more often big hits we are talking about (because CDs are there for a reason), horrible scaling, 20% flat even if you have 1k Parry IF attacked, gets checks from BLOCK first if you are PLD, Not any useful when you become OT due to some tank swap mechanics. Times to times again, Parry is just underwhelming to get if you can have other alternatives.
    You must be new here. I'm the forum's resident crazy parry advocate. I was very careful with my wording (note how I said "feel" - it's very subjective). I'm very well aware of how Parry works on the combat table, and how "poorly" it scales (you're probably using the 35p:1% conversion that was determined back in 2.1/2.2, which has been largely shown inaccurate in Heavensward). HOWEVER: over the course of an encounter, tanks will often take damage amounts adding up to the millions. Some parses of Alexander Gordias bosses put the number in at 2.5M damage to tanks. Even if you only parry 10% of that, it adds up to 50,000 damage mitigated. That's nothing to scoff at, and nothing to ignore, and will save the healers quite a few GCDs--and evidence suggests that 3.1 full fending parry came in at ~35%. Assuming they adjusted damage in Midas, Antitower, and LCoAH to account for the new boosted HP (I'm hearing they did), and assuming they're true to their word and making more physical damage in encounters, let's crunch some numbers. With how much harder things are hitting, I'm guessing we'll see encounters that deal 4M damage, 90% physical. Let's also assume a 15% crit rate on the boss. So 4,000,000 * 90% (percent physical) * 85% (percent parryable) * 35% (parry rate) * 20% (parry mitigation) = 214,200 total damage mitigated by parry. That's eight times your max HP, when geared, ten if you're walking in with your upgraded Esoteric set. Your healers won't be planning on a parry, but it can mean the difference between needing two Cures to top off and a Cure + Cure II.

    Long and short is that mitigation is mitigation. Killing something faster is not mitigation, because it does nothing to make the healers' jobs easier while the encounter is going on. Does Parry need adjusting to be more valuable? Yes. It doesn't feel very strong right now. But it is still worth taking, in this crazy parry advocate's opinion.
    (0)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  9. #9
    Player
    AlexiIvaniskavich's Avatar
    Join Date
    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Jpec on parry =



    - probably
    (5)

  10. #10
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by AlexiIvaniskavich View Post
    Jpec on parry =



    - probably
    I'm dying xD #Busey
    (2)
    Last edited by Iagainsti; 02-25-2016 at 05:52 AM.

Page 1 of 3 1 2 3 LastLast