That's true about solo content (longer at least if not harder) and PvP, but for group content SE did adjust enmity to compensate so (hopefully) that's taken care of already.It's because basically what we're looking at here is pvp being harder, solo content being harder, and less damage = less aggro. Remember how hard it was to keep aggro on your gladiator from 15 to 40? Just imagine with damage being lowered how bad the new tanks will have it.
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