Results 1 to 10 of 122

Hybrid View

  1. #1
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Reynhart View Post
    What gives you those additionnal 10% ? Slashing debuff ?
    nope, that would be 108%


    There is already a "QQ nerf war plz" thread though. And SE answered. They said "screw this, we're gonna up everyone else" (but forgot to up DRK. Damn).

    Quote Originally Posted by Valkyrie-Amber View Post
    So I say nerf war to make all party compositions viable.
    this mentality is just moar QQ

    Sure, let's have 3 garbage jobs that can't synergy with anything when we could up/tweak the other 2 to have better results for everyone. /sigh
    (4)

  2. #2
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    One thing that gets me about this: in 3.2 and for the rest of the patch, the gear is going to be role-specific, instead of job-specific. This means that progression on one job will not hurt progression of the others, and that tanks will be able to switch jobs as encounters need and as they are comfortable/competent. The only thing lacking will be the weapon, but given that encounters are going to see relaxed DPS checks, that probably won't matter as much.

    Quote Originally Posted by Kuwagami View Post
    There is already a "QQ nerf war plz" thread though. And SE answered. They said "screw this, we're gonna up everyone else" (but forgot to up DRK. Damn).
    Are you talking about the "Let's Nerf WAR! " thread? Because that started as a hypothetical satirical thought experiment to see how angry Warriors would get at even the idea of nerfs, and no one in the thread (at least for the first 20 pages or so) actually wanted Warrior to be nerfed. Because let's face it, the job is damn fun.

    Quote Originally Posted by Kuwagami View Post
    this mentality is just moar QQ

    Sure, let's have 3 garbage jobs that can't synergy with anything when we could up/tweak the other 2 to have better results for everyone. /sigh
    Except not really? When it's a choice between nerfing one (over)powerful job and buffing two otherwise performant jobs, the clearer answer is to nerf the one. Which they kind of did, when you look at the cumulative effect of tank changes in 3.2. While substantial buffs to PLD and DRK would be nice, the easier path would be to nerf Warriors into submission.

    And really, unless I'm sorely mistaken, there isn't much synergy between the other jobs anyway. The only one that seems to kind of lend support to the others (besides "support" pseudo-jobs like AST, BRD, and MCH) is NIN, whose slashing debuff directly affects only the tanks, and DRG, whose piercing debuff helps BRD and MCH (though I'd also like to see a Fencer tank who benefitted from that, but that's another discussion for another time).

    Quote Originally Posted by Alphras View Post
    The Problem wont be fixed. You would just move WAR to the lowest end of the food chain.
    No, it would bring them to the middle of the pack. The problem is that in their attempt to encourage groups to bring Warriors to raids, SE made the mistake of giving them so much utility that a group without one would literally suffer for it. That's not good job design, that's just forcing people's hands. If they nerfed them to where everyone else was suddenly competitive again, yes, they'd see less desirability for raid comp. But going from "completely essential" to "equally viable option for the role" does not suddenly mean that Warriors will make like the Hyur Cinematic WoL and drop their axes. It just means that groups who want to form will not be at the mercy of their servers' Warrior populations.
    (2)
    Last edited by Jpec07; 02-23-2016 at 03:15 AM.
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/