The 3.2 changes are giving PLD a decent TP sustain increase. At 2.5GCD you'll be going from about 3:20 to run out of TP up to 4:40, or if you have too much skillspeed like me (2.4GCD), 2:45 to 3:40.
The 3.2 changes are giving PLD a decent TP sustain increase. At 2.5GCD you'll be going from about 3:20 to run out of TP up to 4:40, or if you have too much skillspeed like me (2.4GCD), 2:45 to 3:40.
^
People are ignoring that you use Fast Blade on every combo you make, so in a full GB > RA RA rotation you're saving up 30 TP. It's a full extra minute, I think that's pretty good a change.
Agreed, a good and needed change. However it still won't prevent a Paladin from flooring their TP in a no downtime scenario, those of us with the extra skillspeed knows. And I honestly don't feel comfortable having to rely on outside help for the TP sustain. Would giving Paladin a form of TP management really be too much?
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