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  1. #1
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    The 3.2 changes are giving PLD a decent TP sustain increase. At 2.5GCD you'll be going from about 3:20 to run out of TP up to 4:40, or if you have too much skillspeed like me (2.4GCD), 2:45 to 3:40.
    (0)

  2. #2
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Launched View Post
    The 3.2 changes are giving PLD a decent TP sustain increase. At 2.5GCD you'll be going from about 3:20 to run out of TP up to 4:40, or if you have too much skillspeed like me (2.4GCD), 2:45 to 3:40.
    ^

    People are ignoring that you use Fast Blade on every combo you make, so in a full GB > RA RA rotation you're saving up 30 TP. It's a full extra minute, I think that's pretty good a change.
    (0)

  3. #3
    Player
    Torunya's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    361
    Character
    Lindis Hrafnvandrar
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Fernosaur View Post
    It's a full extra minute, I think that's pretty good a change.
    Agreed, a good and needed change. However it still won't prevent a Paladin from flooring their TP in a no downtime scenario, those of us with the extra skillspeed knows. And I honestly don't feel comfortable having to rely on outside help for the TP sustain. Would giving Paladin a form of TP management really be too much?
    (1)
    Quote Originally Posted by Iagainsti View Post
    Where's my daily baked deliciousness, Toruyna?