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  1. #1
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,397
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100

    Paladin's TP Issue

    Do you think SE will ever fix it(ever since the DPS issue where they made Shield Swipe oGCD, erasing PLD's only way of regaining TP via GCD)?

    Continuous fights without breaks skewer PLD's TP unless they either:

    A) Flash - Most reliable way to regain TP since it uses a lower amount of MP.
    B) Clemency - Heals for a reliable amount, but costs a lot of MP.
    C) Stoneskin - Shield
    D) Do nothing except AA and wait for the 3s TP tick.

    Having a 60-60-60 Combo now at least helps matters slightly, but there's still the 3s global tick for TP that gets gimped by the ender(RoH/RA, depending on combo), making it a -60 net loss instead of -70 from before. DRK is capable of using Unleash/Unmend to regain TP, and in combination with BP it allows them to regenerate their MP Pool while doing so by tanking hits. WAR already has a way to regenerate TP, but only in Deliverance(at the cost of a 1200 pot heal based on Attack Power) through Equilibrium. So why must PLD be left out?
    (6)

  2. #2
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    Sheltron should restore 100 TP upon use. Not upon block but upon use ( that way off tank PLD can use it too.)
    (2)

  3. #3
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Simple question, simple answer: to stay unipue.

    PLD is based on defence utility and support, so it is just obvisious to say it's TP regen is based on the use of this Skills.
    (1)

  4. #4
    Player
    Ironos's Avatar
    Join Date
    Oct 2015
    Posts
    78
    Character
    Arsain Sacris
    World
    Diabolos
    Main Class
    Paladin Lv 60
    I still vouch for Tempered Will having some sort of TP refresh effect. Something to justify its 3 minute cooldown.
    (3)
    Last edited by Ironos; 02-21-2016 at 06:38 PM.

  5. #5
    Player
    Torunya's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    361
    Character
    Lindis Hrafnvandrar
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    This desperately needs more attention. Flooring your TP as Paladin is ridiculously easy in fights with no downtime, and the 70-60 cost change to Fast Blade will not change this. As soon as that TP hits zero, Paladin can't do jack. And trying to force us to regularely cast SS or Clem isn't helping. There are many fights where it's simply not necessary for a Paladin to cast either of these, so why should it be dependant on a Ninja's <Goad> to sustain itself? It would be fine if we could use our MP to do damage or something, but Halone knows we can't. SE should seriously look into this.

    I sure hope SSS won't be any longer than 3 minutes, because if it is then I'm boned. Bye TP. </wave>
    (1)
    Quote Originally Posted by Iagainsti View Post
    Where's my daily baked deliciousness, Toruyna?

  6. #6
    Player
    Link594's Avatar
    Join Date
    Jan 2016
    Location
    Ul'dah
    Posts
    27
    Character
    Link Lightborn
    World
    Behemoth
    Main Class
    Paladin Lv 70
    Make the Flash trait baseline, then replace the old Flash trait with a 30 sec DoT with potency of 30. (300 over 30 sec)

    Fixed TP issue cuz you're forced to flash every 30 seconds so you'll last much longer

    Fixed AoE DPS issues PLD has, especially before CoS at level 50

    Gave PLD a little DPS buff to make them on par with other tank DPS

    Made PLD rotation a little more interesting with Flash for single target

    I don't take credit for this, found this suggestion on FF14 Reddit lol

    Pretty good I think, solves multiple issues in 1 simple change. Doesn't effect cross class either.
    (1)
    Last edited by Link594; 02-26-2016 at 01:31 AM.

  7. #7
    Player
    Link594's Avatar
    Join Date
    Jan 2016
    Location
    Ul'dah
    Posts
    27
    Character
    Link Lightborn
    World
    Behemoth
    Main Class
    Paladin Lv 70
    On mobile so I can't edit, but if it's too strong (which I doubt cuz it's just a 10 potency per sec buff) could always weaken it a little.
    (0)

  8. #8
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,397
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Honestly I don't think Flash has to be tampered with; not everything has to do damage. They do just fine as it is currently. SE at least fixed a few of their enmity issues and helped bring their DPS up to par(albeit bringing others lower due to the STR-VIT, but that's yet to be tested) with the buffs and 5% change to Shield Oath. The matter still stands that PLD will still TP floor before everyone else due to lack of TP management except from Goad/TP Song/TP Machine/Spire.

    Honestly I think at least one skill should restore TP, and it can't be Shield Swipe. Sheltron I can't help but see it spammed for TP with the suggestion above, and that's a waste of a good skill to proc Shield Swipe.
    (0)

  9. #9
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,397
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ironos View Post
    I still vouch for Tempered Will having some sort of TP refresh effect. Something to justify its 3 minute cooldown.
    Tempered Will should be reduced to 120s, honestly. It's only a cleanse of Heavy/Bind + Resist Knockback. Spirits Within might actually make more sense to have a TP Recovery of 50 since I think it's on a 30s CD?
    (0)

  10. #10
    Player
    Link594's Avatar
    Join Date
    Jan 2016
    Location
    Ul'dah
    Posts
    27
    Character
    Link Lightborn
    World
    Behemoth
    Main Class
    Paladin Lv 70
    PLD has miserable AoE, it just sucks to do anything solo with no AoE and a 30 sec DoT would be welcomed. It also wouldn't do any damage upfront, would take 3 seconds for your first tick anyways.

    But the reason this solves TP issues is because using a mana ability every 30 seconds really extends how long you will last.

    But you're right, should prob wait to see how the 3.2 changes are before asking for more buffs lol

    I don't think you need an ability to restore TP, the problem is you just spam TP abilities and have no reason to use our MP to fight, so most of the time shelltron and riot blade don't restore any TP, unless you're spamming flash or just used clemency.
    (0)

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