Exactly, also, the changes I mentioned to Warrior and Ninja is for fairness towards Summoner and Scholar in PvP, where the Infirmity (Malady) applied by Miasma and Miasma II plays a bigger role. Because at the moment, Warrior and Ninja's slashing down debuffs stacks with Malady, Malady has diminishing returns, while Dancing Edge and Storm's Eye do not. It seems a little one-sided in terms of PvP balance.
Breaking these debuffs up into multiple parts solves multiple problems at once, it gives Dark Knight some of its much needed off-tank utility, it helps balance PvP for Warrior and Ninja (two of the stronger melee Jobs currently). And if that was not enough, this change would also be a buff to Ninja and Warrior in an indirect way by letting Warriors use Storm's Path constantly instead of Eye, and Ninjas who are without Warriors use more Aeolian Edges.
Some of us are uncomfortable on other tanking Jobs, be it from a lack of experience, or just disliking the play style. In my case, it is a mix of both. Also, it is unhealthy for the raid environment as a whole to have vast power gaps between Jobs.



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