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  1. #1
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Eidolon View Post
    Honest question - I looked it up and found it interesting. But what does the game use to determine "jobs"? Wasn't it just "Having the job at max level", not necessarily those who main it?

    In such a case, both SCH and SMN are heavily skewed because both of them share the same Class. I don't know how reliable this is if it's "Max level in the job" as the requirement.
    Oh absolutely, it's impossible to know. Lucky Bancho's Lodestone scrapes put the figure at around 25% for lv60 healers on average plus however many people play BLM+SMN at that level, and they aren't exactly unpopular DPS jobs. I'm sure there are plenty of career SCHs who never touch SMN and vice versa, but then there are also people like me who level MCH to 60 and forget about it thereafter (after buying its eso gear T_T). Two non-casters are locked behind HW compared to only one caster, and one other non-caster offers no cross-class incentives and is only available after you level a different class first, perhaps becoming attached. It's not really that easy to come up with a fair rule based on ease of access to the job.

    Even if equal numbers of people main each job at endgame - we know this is untrue but I'm going to assume it's S-E's philosophical ideal when balancing things because that makes sense - that yields 38.5% as the figure for people sharing a single gear model (more if you weight the HW jobs differently to reflect the relative difficulty in obtaining them or try to balance for the free second caster all ACNs have access to, though I'll keep it simple as the number is high enough as it is). Irrespective of whether it's their main job, or whether it's their secondary job, or whether they just levelled it for PVP and don't use it to raid, five out of thirteen jobs sharing a single model represents a large number of players all wearing identical gear. Now that five different jobs are sharing rather than four, it's more glaring than it was back in 2.x.

    Two different cloth models in future, please. If they can only design a certain number of sets I'm more than happy to share with MNK and be a half-naked martial arts BLM now and then for variety, or a leather-clad BRD wannabe with frills and spikes. Either gives way more glamour possibilities than 'black version of the healer robe'.
    (3)

  2. #2
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Serilda View Post
    Two different cloth models in future, please. If they can only design a certain number of sets I'm more than happy to share with MNK and be a half-naked martial arts BLM now and then for variety, or a leather-clad BRD wannabe with frills and spikes. Either gives way more glamour possibilities than 'black version of the healer robe'.
    Take all of my Likes. This is basically what I said in the last thread as well.

    Amusingly, you know what fixed this problem?

    Diadem.

    As much as I don't like the randomized appearance, it did add variety. I ended up with a 210 Daystar Robe for my SCH.
    (0)

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by CyrilLucifer View Post
    Take all of my Likes. This is basically what I said in the last thread as well.

    Amusingly, you know what fixed this problem?

    Diadem.

    As much as I don't like the randomized appearance, it did add variety. I ended up with a 210 Daystar Robe for my SCH.
    Its just pre-glamoured. you can remove it and have the generic diadem gear
    (1)

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