Quote Originally Posted by Kosmos992k View Post
I disagree with you on this. FF games have generally had a lot of mini-games included within them. Sometimes it's meta-games, and sometimes it's explicit minigames. The content in the Gold Saucer fits completely with that tradition, the same tradition you'll find in many JRPGs also, of providing minigames as fun diversions from the main game. Obviously fun is in the eye of the beholder, and I'm sorry these minigames are not to your liking. But they are very much a part of this being an FF game, and a lot of people do enjoy them. The point of these games is not to offer a full game experience, but rather be a short duration diversion from the 'real' game of FFXIV.
Indeed, I guess that was my point when I said
I think this is why the devs have a hard time implementing stuff, as we (the playerbase) can't really agree on what we want as a collective.
As for being an FF tradition, I have very little experience in the FF franchise. I've played about half of FFX and that's it. It being a tradition holds little value to me. What is more important to me is that the resource-starved development team puts in their efforts into core content. If all of the core content was perfect, then sure, waste time on Gold Saucer stuff. However, we're getting less dungeons than previously, dungeons are less involved than previously, they didn't have enough time to properly test A3S/A4S damage and just released it anyway, they delayed relic by over half a year, and so on.