It's the job that espouses the "brick wall" design. Rampart, Sentinel, Sheltron, and Bulwark - abilities that spell UNPRECEDENTED MITIGATION. I haven't done any Alexander Savage but I do read, and my understanding of the situation is that the later turns are filled with a ridiculous amount of dps checks, and since the line is "Paladins are the weakest of the three tank dps wise," the job has become undesirable. I haven't read anywhere that you couldn't complete Alex with a Paladin, only that it was harder. The UNPRECEDENTED MITIGATION is superfluous, *We need more dps, more dps now* is the end game meta and so Paladin suffers like Summoner and Dragoon did before it. And with that Paladin is on the verge of receiving some buffs. It's offensive capabilities will be enhanced, which is fine, I guess. It's the "overall adjustments" I'm apprehensive about. I really really really hope the job's defensive capability isn't sacrificed to appease DPSers that want to tank. WAR is good for that and DRK was created exactly for people that wanted to dps but didn't want to tank. If Paladin *needs* adjustments, then fine, but please don't lose sight of what the job was and is.