
Yeah it' just that situational utility would never close that kind of gap. It almost feels criminal taking bards/machinist even now when at the 75th percentile of play on fflogs they're only 13% behind monks. Another 7% would be real bad.That makes sense, and I appreciate your input on it. I was just throwing out numbers and didn't calculate anything. It was more to give an order in terms of DPS and a comparative value between DPS and tanks. If people are concerned over the precision, I can edit my original post.
My life while tanking is an existential hell from which there is no escape.



I think BRD/MCH need a DPS boost in general as is. If they still had all their mobility from ARR I don't know that I'd feel that way, but they're far more hindered by mechanics than they used to be, which makes me really hate getting them even in simple DF content like dungeons, where the utility they bring is of relatively low value (except for Foe's Requiem, if the other DPS happens to be a caster).
The two support DPS are actually part of why it feels as though tank damage in general is a bit too high to me, actually. Either lowering tank damage a bit (which the accessory change is likely to do) or boosting BRD/MCH some would solve that.
Last edited by Alahra; 02-07-2016 at 03:55 AM.
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