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  1. #831
    Player
    TheUltimateSeph's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    226
    Character
    Adolf Weismann
    World
    Gilgamesh
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Wadey View Post
    Even if I wasn't using a parser, it was flat out obvious how pitiful their damage was.

    I never once mentioned to anyone in the group I was parsing; I use the parser for my own benefit, it pushes me to do better DPS myself, improve my rotation and just be an all around better player. The fact I can see just how downright lazy people are being is a side effect. I wouldn't ever call anyone out in a dungeon. I would never name and shame someone on the forums.

    Ergo; I'm fully aware using parsers is wrong in the eyes of SE. I don't agree with their policy having played several other MMOs that allow parser use freely. That doesn't excuse laziness and downright selfish play in dungeons.
    I was mainly referring to the use of the parser itself, even if only for personal benefit. I wouldn't think you were trying to shame anyone. Though SE really needs to get their act together with this and decide if they are going to actively enforce punishment for those who break their ToS or not. If they aren't going to consistently enforce punishment then they need to make an official statement allowing the use of parsers. Selectively enforcing rules is worse then having no rules at all.


    Quote Originally Posted by Whiteroom View Post
    As long as you aren't being a dingleberry in game, they don't seem to mind. Also advertising the sites here can get you in trouble. The won't act especially since he had not come right out and said he used one. If you listen to Yoshi's response about them, its fairly clear he sees their uses and even uses them. It's just that they can't back up third party programs. Nice little bit of fear mongering there though.


    Tbh, a parser is one of the few things that will help the game advance mechanics and skill wise right now. If they keep down the current road, its just going to be more of the same nerf after nerf, and duties at level 50 will have the same difficulty level as level 70 or even 80 duties. This striking dummy thing seems to be less than a half measure, it would be nice if it at the very least showed the user their own dps, so they can see by a metric the difference.


    Sorry that wasn't supposed to be fear mongering. Didn't mean for it to come off that way. Just the way SE handles the situation feels hypocritical and makes me mad.
    (0)
    Last edited by TheUltimateSeph; 02-01-2016 at 06:17 AM.

  2. #832
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by TheUltimateSeph View Post
    I was mainly referring to the use of the parser itself, even if only for personal benefit. I wouldn't think you were trying to shame anyone. Though SE really needs to get their act together with this and decide if they are going to actively enforce punishment for those who break their ToS or not. If they aren't going to consistently enforce punishment then they need to make an official statement allowing the use of parsers. Selectively enforcing rules is worse then having no rules at all.






    Sorry that wasn't supposed to be fear mongering. Didn't mean for it to come off that way. Just the way SE handles the situation feels hypocritical and makes me mad.
    It's not hypocritical at all. They are stuck with it due to an umbrella statement in the ToS. They aren't against parsers at all, just when someone starts abusing them, they act. They can't endorse a product not made by them is all. Tbh, I wish they would just get on with implementing one of their own, I would really like to be able to see my numbers on PS4 for myself, rather than badgering some PC player to tell me my numbers. I want to be able to see what works best with different phases in different fights so I can bring the most to my team.

    What I find lame is how people twist them not being allowed due to third party programming into "The Devs obviously agree that parsers are The Devil at work!"

    I also dislike how Yoshi kid gloves the community and think in the long run it will damage the game more than help it.
    (6)

  3. #833
    Player
    TheUltimateSeph's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    226
    Character
    Adolf Weismann
    World
    Gilgamesh
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Whiteroom View Post
    It's not hypocritical at all. They are stuck with it due to an umbrella statement in the ToS. They aren't against parsers at all, just when someone starts abusing them, they act. They can't endorse a product not made by them is all. Tbh, I wish they would just get on with implementing one of their own, I would really like to be able to see my numbers on PS4 for myself, rather than badgering some PC player to tell me my numbers. I want to be able to see what works best with different phases in different fights so I can bring the most to my team.

    What I find lame is how people twist them not being allowed due to third party programming into "The Devs obviously agree that parsers are The Devil at work!"

    I also dislike how Yoshi kid gloves the community and think in the long run it will damage the game more than help it.


    Okay maybe not hypocritical then but still makes me mad. I agree with them adding an in game parser of their own making and hope it happens eventually. Even if it only shows you your own numbers it would be awesome. But you know how that idea ends up going. Hope into one hand and **** into the other and see which one fills up first, and watch the inevitable two camps of for and against players slam each other in a senseless debate over who is wrong and who is right about why they should or shouldn't be implemented.

    Edit: With them being stuck with it due to the umbrella statement against 3rd party software couldn't they just add a provision allowing for parsers only to the ToS?
    (0)
    Last edited by TheUltimateSeph; 02-01-2016 at 06:54 AM.

  4. #834
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by TheUltimateSeph View Post

    Edit: With them being stuck with it due to the umbrella statement against 3rd party software couldn't they just add a provision allowing for parsers only to the ToS?
    Yes and no. There are a few issues with this. They would have to verify each program themselves, and how it interacts with FFXIV. If they picked one as an official, they have to verify each update with it. Also, that doesn't cover Playstation users, which make up a huge part of the population. Of course, this is a simplified answer and someone else here could give you more in depth statements. Also they would probably want to do something with the wat Dots are recorded. This is why it would be best for them to come up with an in game one.

    If I were on PC, it would be the second program I would install, right after FFXIV.
    (5)

  5. #835
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    My only problem with parsers would be dps getting tunnel vision trying to hit numbers instead of watching what is happening in the fight. Though I agree an in game parser that shows the digits after the fight would be convenient, I always think if people just took the time to memorize their rotation and combos we wouldn't run in to this problem of needing parsers, unless the sole purpose is to call others out, which would be facetious anyway. I may sound old here, but I akin it to being a kid and memorizing the combos for my favourite fighters in Mortal Kombat, or Killer instinct so I could compete at the local arcade without losing my spot to others and keeping my quarters xD
    (0)

  6. #836
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Iagainsti View Post
    I always think if people just took the time to memorize their rotation and combos we wouldn't run in to this problem of needing parsers
    We use Parsers to pick out any sign of dropped DPS during the fights and work out to improve to push faster. Doesn't matter of rotation/combo, it's all about executing maximum damage while doing the mechanics. You have to memorize your rotations without putting too much thought into it so you can execute mechanics and keep up with the dps check. Some parts of the fights you save CDs to execute the requirement it needs until you over gear it. This usually gets involved with progression.
    (2)
    Last edited by Undeadfire; 02-02-2016 at 02:51 PM.
    Gae Bolg Animus 18/04/2014

  7. #837
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Iagainsti View Post
    My only problem with parsers would be dps getting tunnel vision trying to hit numbers instead of watching what is happening in the fight. Though I agree an in game parser that shows the digits after the fight would be convenient, I always think if people just took the time to memorize their rotation and combos we wouldn't run in to this problem of needing parsers, unless the sole purpose is to call others out, which would be facetious anyway. I may sound old here, but I akin it to being a kid and memorizing the combos for my favourite fighters in Mortal Kombat, or Killer instinct so I could compete at the local arcade without losing my spot to others and keeping my quarters xD
    Well, in all honesty, right now, a lot of dps don't seem to do mechanics or dodge, while doing low dps. So if i had to chose between low dps derpage, and high dps derpage, I would chose the high.

    I used to think there was a big connection between parsers and ignoring mechanics, but after playing this game, I really don't think it's that big. I haven't noticed more people doing mechanics at all in this game versus game with parsers I have played. Hell, look at Steps of Faith, people could complete simple snare and fire dragonkiller, and not because they were in "omg moar dps!!" Mode.
    (3)
    Last edited by Whiteroom; 02-02-2016 at 11:01 AM.

  8. #838
    Player
    Andrea's Avatar
    Join Date
    Jul 2015
    Posts
    553
    Character
    Princess Andrea
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Whiteroom View Post
    Well, in all honesty, right now, a lot of dps don't seem to do mechanics or dodge, while doing low dps. So if i had to chose between low dps derpage, and high dps derpage, I would chose the high.
    May just be me but I personally feel that people who use parsers are more likely to do mechanics as if they have a parser most of the times they want to put the effort into improving and are usually at the level of play where they know to do mechanics.

    Again. Not all players, MOST players. And just my opinion.
    (1)

  9. #839
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Andrea View Post
    May just be me but I personally feel that people who use parsers are more likely to do mechanics as if they have a parser most of the times they want to put the effort into improving and are usually at the level of play where they know to do mechanics.

    Again. Not all players, MOST players. And just my opinion.
    That really only applies to downloaded parsers that you go out of your way for though, rather than ones already put in games. Though I think more are likely to improve their dps if one is put in. Other things like Damage in can also make people see that maybe they should dodge when their damage in is double every other dps.
    (0)

  10. #840
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    One of the parsers available atm has triggers to alert you when certain mechanics are happening by reading the battle log and playing a noise or a text-to-speech deal. So I'd say you'd have more likelyhood of having someone who does parse not ignore mechanics than someone who doesn't parse. Parsing itself, though, doesn't really have an impact on who ignores mechanics or doesn't - people usually only check their parse at the end or after a wipe to see where everyone is at. During the actual fight they're concentrating on performing.
    (0)

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