1. Generally speaking, I find the action combat in Tera and Blade and Soul to be rather simple, and I much prefer the combat in FFXIV. That said, those games are fun to pick up and play once in awhile.

2. Evolving weapons/armor is not a bad idea, and is a little bit like what we had with Relics. That said, I'd prefer an evolving system like how Blade and Soul does it, where you offer lesser gear to upgrade your current gear - and it requires certain breakthrough gear drops to pass certain levels.

3. This sounds very similar to Guild Wars 2. Have you played that? It's not a bad system, but I didn't particularly like it.

5. I would very much like a specialization system. However, Yoshi has publicly stated it is a flat out no.