Quote Originally Posted by MilesSaintboroguh View Post
Unless the rewards are worth it, no one is going to bother bashing their heads in the wall.
Or: Gordias Savage.

In all seriousness, the game does need to be just a bit more difficult, but the ease we see now is mostly because we're all grossly overgeared. I remember harrowing fights against that there dude in the Fractal Continuum, uhh... what's his name... Phantom Ray, because we weren't overgeared and so DPS wasn't high enough to down him at 1-2 damage up stacks. I've also utterly failed in some low-level dungeons, like Aurum Vale, because the healer wasn't in level-appropriate equipment and couldn't heal though the first freakin' boss. The only thing that was really disappointing, difficulty-wise, in 3.0 was the Knights of the Round fight (of all things!).

... XIV might not be balls-hard like old-school MMOs were, but difficulty is there for people who want it.