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  1. #31
    Player
    Krylo's Avatar
    Join Date
    May 2015
    Posts
    272
    Character
    Khaela Alteri
    World
    Balmung
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Arrius View Post
    I am for more ilevel downsyncing in dungeons, so low DPS and certain mechanics can't be outmaneuvered anymore by overgearing it.
    But then why bother gearing at all?

    If the current dungeons that drop 180 and are meant to be beatable before i180 were to sync to 180, then gearing up wouldn't help in them at all and it'd only be useful to the average player for doing Void Ark, and if Void Ark were to sync to 200 to keep that about where it's meant to be, little over really, what would be the point of upgrading to 210?

    If you don't allow people to utilize their higher ilevels in anything outside of the current end game raids, then people are left with no reason to upgrade gear, which is the only reason to bother grinding the same dungeons day in and day out, and without the reason to do that. . . there's not much left to do in the game.

    All we really need is for ilevel growth to slow down a bit so that we don't all out gear the next experts by the time they drop (like we did with the current ones, and which also robs people, or at least me, of any incentive to really gear much more), and for people to quit going "THIS IS TOO EASY NOW THAT I'M 30 ITEM LEVELS PAST IT!"
    (0)

  2. #32
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Titan Hard/Extreme mode
    The original Pharos Sirius
    Second Coil of Bahamut: Turn 4 (Turn 9)
    Steps of Faith
    Alexander: Gordias Savage

    All examples of when they attempted harder (with the exception of Alex Savage, which they admitted they overdid it on) and it was met with much distaste and a lack of improvement/demands for nerfs from the player community.
    (0)

  3. #33
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    Titan Hard/Extreme
    original Pharos Sirius
    SCoB: T4 (T9)
    Steps of Faith
    Alexander: Gordias Savage

    All examples of when they attempted harder ... and it was met with much distaste
    Maybe what's missing is a proper difficulty scale and what relative difficult content goes where. The mechanics on some of those, even post nerfing, are more tedious morethan anything else. Was the only thing nerfed the DPS intensity? Tedious mechanics have their appropriate place, but MSQ should still be designed to be beatable by the community at large.

    (Personally, Titan hard seems a good and reachable goal where it is right now, but Steps is still a mess if too many members are new via DF - while Steps may be perfectly simple and straightforward once a group is coordinated on it, PUGging doesn't offer the same depth of coordination options as a premade group and it is a duty which is imperative to clear for MSQ.)
    (0)

  4. #34
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    The only problem with original Pharos is that it gave garbage rewards. The same tomestones and items came from far easier content. It's still probably their best dungeon. Also a lot of people love pre-nerf t9.
    (0)

  5. #35
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by aesteval View Post
    Maybe what's missing is a proper difficulty scale and what relative difficult content goes where. The mechanics on some of those, even post nerfing, are more tedious morethan anything else. Was the only thing nerfed the DPS intensity? Tedious mechanics have their appropriate place, but MSQ should still be designed to be beatable by the community at large.

    (Personally, Titan hard seems a good and reachable goal where it is right now, but Steps is still a mess if too many members are new via DF - while Steps may be perfectly simple and straightforward once a group is coordinated on it, PUGging doesn't offer the same depth of coordination options as a premade group and it is a duty which is imperative to clear for MSQ.)
    Except steps of faith wasn't difficult. It was a fight that was based on 90% reading the giant text bubbles the NPCs shout on the screen. You find out in 2 seconds the boss doesn't aggro so you have a free tank to use a cannon and a free healer since there isn't anyone but a single tank to heal. Everyone else just attacks the boss (tank gets adds of course) and do what the flying test says. What is hard?
    (2)

  6. #36
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    there are many wiping 90 minutes in duty finder stories so it was too hard for many people, lol nobody but a single tank to heal, so many times people were flattenned to death by the dragon or killed by adds, your raiding party skill level is not the same skill level people have outside of raiding parties.
    (0)

  7. #37
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by UBERHAXED View Post
    Except steps of faith wasn't difficult. It was a fight that was based on 90% reading the giant text bubbles the NPCs shout on the screen. You find out in 2 seconds the boss doesn't aggro so you have a free tank to use a cannon and a free healer since there isn't anyone but a single tank to heal. Everyone else just attacks the boss (tank gets adds of course) and do what the flying test says. What is hard?
    Reading is hard
    (1)

  8. #38
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by RyuSaarva View Post
    there are many wiping 90 minutes in duty finder stories so it was too hard for many people, lol nobody but a single tank to heal, so many times people were flattenned to death by the dragon or killed by adds, your raiding party skill level is not the same skill level people have outside of raiding parties.
    Strategy does not account for people playing badly (dps getting hit by completely avoidable huge dragon feet and tanks not aggroing mobs). By the time you are level 50 you are expected to have completed the 50 level long tutorial explaining to you how to play the game. Maybe they should make leveling longer since apparently it's not enough time for people to learn how to play the game.
    (0)

  9. #39
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Cilia View Post
    Dang, just another XI vet with rose-tinted nostalgia goggles on reminiscing about how great XI was.
    You mean you didn't enjoy doing merit parties on Colibri for hours at a time? xD
    (1)

  10. #40
    Player
    Miyha's Avatar
    Join Date
    Oct 2015
    Location
    The Azim Steppe
    Posts
    290
    Character
    Miyha Manaya
    World
    Behemoth
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by UBERHAXED View Post
    Maybe they should make leveling longer since apparently it's not enough time for people to learn how to play the game.
    And I somehow doubt even that would remedy anything. ;;; Bads will be bad and take shit to the face no matter what. (The VAAAAAAAULT being a prime example of this. QQ ) I suppose there could be more strict barriers in place to bar people who can't dodge the big glowy circle on the floor from progressing to certain high-level content, but I don't even want to think about how fast this game would crash and burn as a result of all the unsubs...

    So yeah. Basically along the lines of what everyone else has been saying. I still wipe repeatedly in the most trivial of instances because people are just that incompetent. If the difficulty were ramped up as you're suggesting, very few people would be able to clear most of the content, if purely because there will inevitably be at least one idiot in a pug group who can't get their shit together. Commence mass rage quit, both of said idiots and the people who are having difficulty getting anywhere because of them.

    That said, I wouldn't mind seeing more "midcore" content. As for what's currently in the game, Alex Savage seems to be the only "real" challenge (maybe Thordan EX too). If you want to see what increasing the general difficulty would result in, as someone previously suggested... Do Titan EX in Duty Finder. XD;;;;
    (1)


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