Quote Originally Posted by FoxyAreku View Post
Obviously, but it speaks of unfairness for all the other crafts to have cross classes and have alchemist have nothing :P

Also being a specialist WITH cross class skills is still > having only one or the other.
I know that your comment had been a response to a comment narrowing my suggestion down, but that inherent unfairness is why I say give all 21 of the other class' 15, 37, and 50 cross class skills. No class is left out, it enhances the power of being a Specialist over being an omnicrafter (and let's face it, someone who specializes in one thing *should* be better at it than someone who does everything), but still requires leveling those other classes if self-sufficiency, the ability to produce the refined materials, is desired.

A Specialist should not have Specialist-only recipes. A Specialist should have an easier time at producing the same goods as the generalist. Specialists were made to allow those with only one crafting class to compete with the omnicrafter. Having no means, or limited means, of producing the refined materials for a recipe would be balanced by having access to all of the cross class skills as though they were regular skills. That, combined with the elimination of Specailist-only recipes (which prevent the very competition with the Omnicrafter that Specialization was intended to bring about), would put the Specialist and the Omnicrafter on even footing.