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  1. #1
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by TatoRazzino View Post
    Or even better: people could stop pretending to be game designers suggesting lots of complicated ideas that are harder to program and won't solve a thing. The simple "fix" is take the restriction off and allow AST to change Sects. If that doesn't happen, that's ok too, because AST is viable in any Sect.
    You're threading on thin ice here with an accusation of others being pretend-game designers while throwing in a proposal yourself in the very same sentence.

    Quote Originally Posted by FeliAiko View Post
    Or rather that people made the natural, logical decision that the 'SCH-like stance' - which Nocturnal was advertised as being, not some PVP niche skill that you keep mentioning - would be a better complement to the WHM's toolkit in a party, instead of being a secondary WHM-type. Except the Sect sucks as doing what's intended in a raid setting (which Jobs are designed and later adjusted around in the first place), while Diurnal doesn't, so it wins out.
    I'll just throw this in as a source to sustain this:
    Tell us a bit more about the two styles of astrologian.
    Y: The best way to put it simply is that you'll be able to switch between stances of a pure healer type and a barrier type. One way to think of it is that the healer type would be kind of like white mage, while the shield type would be closer to scholar. However, it would be too strong if you could switch frequently during combat, so there will be restrictions on how often you can change.

    Can you give us an example of what the proper utilization would be?
    Y: When you're doing a raid dungeon with a white mage, for example, you might use the barrier stance, and you'd use the pure-healer type stance if you were paired with a scholar.
    Famitsu interview with Yoshida
    Same interview translation found on BlueGartr
    (0)

  2. #2
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Lyrica_Ashtine View Post
    I'll just throw this in as a source to sustain this:

    Famitsu interview with Yoshida
    Same interview translation found on BlueGartr
    Thank you for providing those.
    (0)

  3. #3
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Lyrica_Ashtine View Post
    You're threading on thin ice here with an accusation of others being pretend-game designers while throwing in a proposal yourself in the very same sentence.
    Yes, that's true. I don't mind the thin ice thing, because I have a degree in game design and I have been working with game design for the past six years. Some of the people in here may also be designers, but the amount of absurd ideas I see in here show otherwise.
    (1)
    Last edited by TatoRazzino; 01-30-2016 at 03:45 AM.

  4. #4
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Quote Originally Posted by TatoRazzino View Post
    Yes, that's true. I don't mind the thin ice thing, because I have a degree in game design and I have been working with game design for the past six years. Some of the people in here may also be designers, but the amount of absurd ideas I see in here show otherwise.
    And I am in the credits for Diablo 2 as a beta tester from the days of early Battle net and kali but that does not mean my perception is the same as the setup the designers have for the game. That does not make you an expert any more then someone else who has played the game and know the system to a detail for years.
    (0)

  5. #5
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Galdous View Post
    And I am in the credits for Diablo 2 as a beta tester from the days of early Battle net and kali but that does not mean my perception is the same as the setup the designers have for the game. That does not make you an expert any more then someone else who has played the game and know the system to a detail for years.
    True, I can't possibly know exactly what the developers plan to do, not any more than other people. But suggesting a floating moon and copycats of SCH DPS spells for AST while complaining, at the same time, that AST has no unique identity is pretty messed up, if you ask me. Knowing game design in theory and practice, not only as a player or consumer, grants a different insight. People are not worried about balance when they suggest balance ideas; they want their job to be OP, and that's a characteristic of game players. If 90% of the ideas in this forum were taken into consideration, the game would have three jobs that would be repeated, since everyone wants their favorite job to be able to do anything the other jobs do, with different names and animations. So I may not be an expert that can guess what the developers want, but I can have a different point of view and I can sort out lots of ideas that won't work. If you, who experienced game design from a developer point of view, can't do that, that's your problem not mine.
    (4)