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  1. #41
    Player
    NocX7's Avatar
    Join Date
    Apr 2015
    Posts
    177
    Character
    Kyukuro Caelum
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    And who knows? Maybe they'll surprise us on one of the coming patches like 3.2 and do something about the aura (one can hope).
    (0)

  2. #42
    Player
    dekal's Avatar
    Join Date
    Feb 2015
    Posts
    1,303
    Character
    Alexes D'kal
    World
    Balmung
    Main Class
    Paladin Lv 66
    Yeah, hopefully there is going to be some type of fix. We need a better dark aura looks
    (2)

  3. #43
    Player
    Recaldy's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    767
    Character
    Recaldy Northwind
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Love Dark Knight but honestly...why do we even have an aura? I turn it off when I'm not fighting and I don't plan on turning off other things to not see it in battle. 15% doesn't seem that big of a deal on a tank class to make them look dangerous. We're laughable when it comes to pvp anyway compared to warrior. <_<
    (0)
    Been years since using this forum. @_@

  4. #44
    Player
    NocX7's Avatar
    Join Date
    Apr 2015
    Posts
    177
    Character
    Kyukuro Caelum
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Recaldy View Post
    Love Dark Knight but honestly...why do we even have an aura? I turn it off when I'm not fighting and I don't plan on turning off other things to not see it in battle. 15% doesn't seem that big of a deal on a tank class to make them look dangerous. We're laughable when it comes to pvp anyway compared to warrior. <_<
    The point is,if a skill is going to have a visible effect,then it might as well be a well designed one. They already gave us the option to hide it for those who really don't want to see it,yet the aura itself is barely visible and imo,most agree that it looks really bad specially in comparison to the auras that other jobs have.

    Nerfing the visual effect back when we didn't have the option to hide it kinda made sense since it would at least help those who didn't want to see the aura.But now that there is an option,there is no reason to not bring aura's visual effect up to the quality design that the other auras have.

    My other point is that since the Dark Knight was introduced,there has been 2 major complaints about the darkside aura:

    1.It looks bad
    2.it doesn't obey the graphic settings and can't be hidden like other effects.

    They decided to fix number 2 and thus solved half of the problem.Those of us who don't want to hide it,and want a good looking aura are still waiting for a fix.Since they decided to act on the complaints,then it's only fair they fix the other half of the problem that many still complain about.I'll add to this that from my personal experience,I've yet to see anyone who legit likes the way it looks right now.

    Sure,there will always be someone who could come in and say "I like it" but my opinion is that that would be the very small minority.On these forums,reddit,other forums and in game most of the comments I've seen on the aura sum up to that people don't like how it looks.
    (0)

  5. #45
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    I've just noticed a overlapping combination of darkside aura and that aetherichemical bomb effect looks better than just the plain dark side aura. But might be to solid and distracting.
    (0)

  6. #46
    Player
    NocX7's Avatar
    Join Date
    Apr 2015
    Posts
    177
    Character
    Kyukuro Caelum
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    This is a video of the new job actions for Heavensward: https://www.youtube.com/watch?v=kbvv0rgrT4k


    For those who haven't seen it,in this video,skip to 4:55 for the Dark Knight section and you'll see what the Darkside aura graphical effect was supposed to look like with it's black flames.

    After watching that,can anyone honestly say that what we have now looks good? I'm pretty sure most will agree the current aura we have doesn't look good.
    (1)

  7. #47
    Player
    NocX7's Avatar
    Join Date
    Apr 2015
    Posts
    177
    Character
    Kyukuro Caelum
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Kotemon View Post
    I've just noticed a overlapping combination of darkside aura and that aetherichemical bomb effect looks better than just the plain dark side aura. But might be to solid and distracting.
    Maybe a black version of that would be a good alternative to what we have. But honestly it would be much easier to just use one of the various dark auras that already exist in the game imo.
    (0)

  8. #48
    Player
    melisande's Avatar
    Join Date
    May 2012
    Posts
    185
    Character
    Meli San
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Can they please make that ugly AOE that DRKs throw on the ground not look like something i shouldn't be standing in? Or let us not see that please?
    (0)

  9. #49
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by melisande View Post
    Can they please make that ugly AOE that DRKs throw on the ground not look like something i shouldn't be standing in? Or let us not see that please?
    You mean salted earth?
    (0)

  10. #50
    Player
    NocX7's Avatar
    Join Date
    Apr 2015
    Posts
    177
    Character
    Kyukuro Caelum
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by melisande View Post
    Can they please make that ugly AOE that DRKs throw on the ground not look like something i shouldn't be standing in? Or let us not see that please?
    This thread is about the darkside aura so please keep the conversation about the darkside aura. But i'll say this,if any certain skill effect bothers you,then you can use the graphics setting to turn down/turn off other players skill effects while still being able to see your own.

    And to be honest,salted earth,like many other drk skills,is barely visible in the middle of combat due to every other aoe skill being used by other classes being way brighter and bigger.
    (0)
    Last edited by NocX7; 01-27-2016 at 09:51 AM.

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