

Which MMOs like that have been FLOPS?So...basically you guys want to play Final Fantasy 11 with a 14 re-skin?
Seriously, players less and less want "hardcore" mechanics like punishment upon death, and tedious overworld travel through dangerous areas.
"Hardcore" MMO's in the past years have been huge flops and the money is clear, players don't want them anymore. SE would not spend this time, almost re-designing everything in a game and dedicating it to it's own server, just so a small majority can enjoy it.
They have a history of removing difficult, tedious content from the game. See: Steps of Faith, Bees from original Amdapor, the fact that Savage difficulty is being reduced in the new raid (because not enough people were playing it).
Also, this is "Open World" content, those examples are all instances. Instanced Content and Open World Content are COMPLETELY different. Its Night and Day. Water and Lava. Girl and Boy!
Last edited by Nektulos-Tuor; 01-26-2016 at 05:02 AM. Reason: m
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