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  1. #31
    Player Judah_Brandt's Avatar
    Join Date
    Dec 2015
    Location
    New Gridania
    Posts
    247
    Character
    Judah Brandt
    World
    Jenova
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    You know, if this is going to be another healer DPS fiasco, we could just bump up t hat megathread it had.
    It will turn into that because the Healer main clearly has a biased and entitled opinion. Even went as far as to interpret other people's opinions, express them as incorrect facts, and then berate said people for being intolerant of players who choose to grief and pout.
    (2)

  2. #32
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Launched View Post
    Stop complaining and use it as a chance to learn that strategy. You'll never be able to do it if you never let groups try it.
    It has nothing to do with me learning. Some of us die because mechanics are either:

    ...being ignored because of Bombs blasting us constantly.

    ...healers NOT using Fluid Aura purposely to send a message.

    I only enter as tank or DPS, and I ALWAYS use the walker when on my NIN. Otherwise, if I'm tanking, the bomb blasts have nothing to do with me, unless I want to continue to get chewed out by the melee DPS who need to "chase" the mobs because I'm running mobs away from the bombs.
    (0)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  3. #33
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Judah_Brandt View Post
    One out of seven players in a group should not dictate how the group operates. If said player chooses to hold that group hostage with their demands, they are easily replaced. It's the same ideology of a healer refusing to play properly because a tank makes them mad or another player does something they don't want. Stop holding everyone hostage with your crappy behavior and act like an adult.
    Not often. I can upload videos via PS4 of how many times a group kicked a player, and it took forever to get another to the point where we just re-queue.
    (2)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  4. #34
    Player
    Shem's Avatar
    Join Date
    Aug 2013
    Posts
    50
    Character
    X'amashi Tia
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    A huge issue, which I haven't seen mentioned yet, is when DPS enter the boss area and immediately say "I'm not taking the walker."

    In most of these instances the statement isn't part of a larger conversation whether the group decides to knockback the bombs, or heal through them.

    As a well geared healer I'm usually fine with whatever (healing through, dpsing, etc.), even if it ends up with bombs staying in place and enemies not being repositioned. However, the fact that almost no DF groups agree on the strategies here or even bring them up is the real problem.

    I've defaulted to saying that I will give a commendation to whomever takes up the walker if it starts to get messy (or passively commend someone who moves them). I think instead of arguing which strategy is correct on the forums when most people wont even communicate it in-game or read it here, it's far more useful to just reward compatible play in others.
    (3)
    Last edited by Shem; 01-24-2016 at 06:13 AM.

  5. #35
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Lemuria View Post
    There are plenty of reasons why a healer can't DPS, but there are no excuses for why a healer can't heal. There are absolutely no reasons EVER that a tank shouldn't be tanking and doing their utmost to mitigate damage when their healer is struggling.

    As for "one out of seven" dictating the run, sorry but that already happens. So-called 'Princess tanks' that need everything done their way (not looking at anyone in particular) or they'll ditch. Tanks being a resource that despite SE's best efforts still seems to be in short supply these days. If people want respect, they need to earn it. That means respecting the players in your group as well. If your healer simply can't keep up because you're skipping mechanics, maybe it's time to play by the games rules instead of your own.
    I'm one of the healers that get flagged for NOT putting effort into dps'ing. That said, it's the reason why I DON'T play WHM anymore (unless for a quick Titan Ex undersized).
    (0)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  6. #36
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by SnugglesD View Post
    That SMN could easily just use garuda to knock the bombs back and not have to touch the gobwalker.

    WHMs can use fluid aura and MCH can use blank too.

    There's honestly no reason to use the walker in a2n if you have any two of those 3. You don't need stuns or vulnerability stacks in normal at all.
    Why not? What if healer can't keep up with the damage?
    What if DPS is low and you begin to get wave stacks?

    No thanks! I'll just keep going as NIN and keep using the Walker. Feel free to leave the group if I'm there.
    (3)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  7. #37
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Shem View Post
    I've defaulted to saying that I will give a commendation to whomever takes up the walker if it starts to get messy (or passively commend someone who moves them). I think instead of arguing which strategy is correct on the forums when most people wont even communicate it in-game or read it here, it's far more useful to just reward compatible play in others.
    If all people had your mindset, I'd be maxed out on Comms. Unfortunately, since the Walker is becoming a thing that people want to ignore, the Comms usually go to the Healer is he/they heal through the extra damage or to the tanks who reposition the mobs from the bombs.
    (0)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  8. #38
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Shorter version of knuckleheads co-signing this foolishness:

    "My parser's more important than actually being a team player."
    (14)

  9. #39
    Player
    SnugglesD's Avatar
    Join Date
    Aug 2015
    Posts
    232
    Character
    Snuggles Doombringer
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Jim_Berry View Post
    Why not? What if healer can't keep up with the damage?
    What if DPS is low and you begin to get wave stacks?

    No thanks! I'll just keep going as NIN and keep using the Walker. Feel free to leave the group if I'm there.
    The stun is to handle mechanics in savage. Soldiers blow up and deal massive raid wide damage if they aren't stunned and hardminds buff surrounding mobs. You don't have any of that in normal.

    Also, there isn't enough damage going out for a healer to get behind unless you've got much larger problems.

    You know what would be just as useful as going NIN and using the gobwalker? Staying on WHM and putting fluid aura back on your hot bar.
    (1)

  10. #40
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    And if no WHMs are on your team, what then?
    (0)

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