
Yeah? The upper bound of Retro isn't all that high - you'll strip a buff off of half a dozen players, but the stars have to align for it to strip multiple priority buffs, even against Scholar (succor, deployed e4e, regen, WD/Illu).
Compared to the high end of Sacred Prism (tank 5 melee as a WHM) or Aura Blast (DIRECTLY WINNING THE GAME), it's really not all that exciting. How often do you say to yourself "Man, we totally won that fight because of Retro's dispel!"?
Last edited by Kyani; 01-23-2016 at 12:40 PM.

You're comparing it directly to healer PvP skills as if it was 1 vs. 8.Yeah? The upper bound of Retro isn't all that high - you'll strip a buff off of half a dozen players, but the stars have to align for it to strip multiple priority buffs, even against Scholar (succor, deployed e4e, regen, WD/Illu).
Compared to the high end of Sacred Prism (tank 5 melee as a WHM) or Aura Blast (DIRECTLY WINNING THE GAME), it's really not all that exciting. How often do you say to yourself "Man, we totally won that fight because of Retro's dispel!"?
The fact remains there is not ONE skill in the game that heals, gives damage, removes one debuff and removes one buff. If I needed a pushback, I'd ask the many classes that already have this, same for damage reduction because people seem to think tanks are only there for the VIT buff amiright? I am not saying Prism or Blast is shit, they are good skills but Retro gives so much CC on such a short cooldown. If you find yourself targeted too much to be using Sacred Prism/Aura Blast on cooldown or else you'd die, you might need to rethink your healer positions.
Last edited by xxczx; 01-23-2016 at 01:11 PM.
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