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  1. #11
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Evangela View Post
    movement speed and grounded mount speed should be increased too.
    No, no they shouldn't. If you have such a need for speed, you're playing the wrong game.
    (2)

  2. #12
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I'd just like it if the animation priority on skills were either removed altogether, or offGCDs would inflict a GCD sweep on your bar relative to its animation length so I could actually queue a skill more reliably.
    (0)

  3. #13
    Player
    Alexftw's Avatar
    Join Date
    Oct 2015
    Posts
    130
    Character
    Alex Ftw
    World
    Shiva
    Main Class
    Black Mage Lv 60
    Tbh speed is fine but... You cant triger 2 buffs at same time and its really annoying if you want to use 3buffs. you click 1st, click 2nd, and then click 3rd and it skips 2nd sometimes lol.

    I wouldn't mind if at least it was more responsive. Its a bitch at times.
    (2)

  4. #14
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    The game's fight pace at lvl 60 is still too slow for my likes. I would prefer something a bit faster. Maybe it's just fine as how it is now but it's not what I would like it to be. The overall battle still feels slow.
    (5)

  5. #15
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    The down side to faster game play and creeping into the Hack and slash RPG is latency. People with poor internet connection suffer from this. Check a video up on youtube.

    But I enjoy the speed of combat as it is, faster doesn't make it better. For me the reason why I like the current speed is I've got to think there will be a 2 sec of me doing nothing until my GCD comes back, have I done the right move? I.E should I have flashed where I Shield Lobed?
    (6)

  6. #16
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Evangela View Post
    I hate the general cooldown. Even Ninja on Huton effect still feel very slow. Weapon skills should be able to use one after another with 0 cooldown. It's the reason why the game is so slow and boring.
    Quote Originally Posted by Evangela View Post
    movement speed and grounded mount speed should be increased too.
    play monk for more speed
    (1)

  7. #17
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    For now I'd be happy if pots worked when I click them from hotbar
    (0)

  8. #18
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Evangela View Post
    I hate the general cooldown. Even Ninja on Huton effect still feel very slow. Weapon skills should be able to use one after another with 0 cooldown. It's the reason why the game is so slow and boring.
    Its also the reason why the combat system of 1.0 was scrapped and redone to this one. No cooldown in 1.0 and let me tell ya it wasn't exactly "thrilling"
    (0)
    Lodestone Profile
    http://na.finalfantasyxiv.com/lodestone/character/2183636/

  9. #19
    Player
    Zaranghae's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Nanako Chan
    World
    Cactuar
    Main Class
    Lancer Lv 80
    lol I should have put oGCD or something, I don't know the term people use for off cool downs.

    Anyways, there is a multitude of options that the devs can do to change the pace of the game. They can compact skills back to 1.0 rotations (1-> oCD-> 2, etc.) and this would be perfectly fine since animations fit within the cooldown timers. The other option is that they can allow animation cancelling to be faster so "experienced" players don't have to wait a whole second just to proc another CD for another attack. Or they can even just lower CDs altogether. OR they can get rid of the TP system. I play every class in the game and believe me, even as monk and ninja I find myself sometimes waiting a whole second just for an animation to end or the god killing time of waiting between GCDs.

    Also please don't say this game wasn't meant for fast gameplay or whatever, that concept changed when 3.0 introduced a whole new set of skills. If devs wanted to keep the slow and "casual" standard of 1 -> oCD -> 2, then they would not have included additional oCDs in rotations, this makes it clunky and awkward having to mash 2 oCDS at once in order to proc a proper rotation.

    I too, am for the speeding up of ground movement but this would make casuals freak out because everything is too fast for their brains. Also I recall yoshi saying that it was to enjoy the map and graphics of the game, which is a decent point.
    (2)
    Last edited by Zaranghae; 01-23-2016 at 04:40 AM.

  10. #20
    Player
    Kore_Hyperion's Avatar
    Join Date
    Sep 2014
    Posts
    55
    Character
    Kore Alexaire
    World
    Hyperion
    Main Class
    Weaver Lv 54
    I've never had to "button mash", I don't know what you're talking about.
    (0)

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